Searched refs:bindSampler (Results 1 – 25 of 29) sorted by relevance
12
/external/deqp/modules/glshared/ |
D | glsSamplerObjectTest.cpp | 523 gl.bindSampler(0, sampler); in renderResults() 540 gl.bindSampler(0, 0); in renderResults() 1086 gl.bindSampler(0, sampler); in renderResults() 1088 gl.bindSampler(1, sampler); in renderResults() 1117 gl.bindSampler(0, 0); in renderResults() 1119 gl.bindSampler(1, 0); in renderResults()
|
/external/deqp/framework/opengl/ |
D | gluES3PlusWrapperFuncs.inl | 19 dst->bindSampler = src.bindSampler;
|
D | gluStateReset.cpp | 325 gl.bindSampler(ndx, 0); in resetStateES() 938 gl.bindSampler(ndx, 0); in resetStateGLCore()
|
/external/deqp/framework/opengl/wrapper/ |
D | glwInitES30Direct.inl | 16 gl->bindSampler = &glBindSampler;
|
D | glwInitES31Direct.inl | 19 gl->bindSampler = &glBindSampler;
|
D | glwInitES32Direct.inl | 19 gl->bindSampler = &glBindSampler;
|
D | glwFunctions.inl | 26 glBindSamplerFunc bindSampler; variable
|
D | glwInitES30.inl | 16 gl->bindSampler = (glBindSamplerFunc) loader->get("glBindSampler");
|
D | glwInitES31.inl | 19 gl->bindSampler = (glBindSamplerFunc) loader->get("glBindSampler");
|
D | glwInitGL33.inl | 19 gl->bindSampler = (glBindSamplerFunc) loader->get("glBindSampler");
|
D | glwInitES32.inl | 19 gl->bindSampler = (glBindSamplerFunc) loader->get("glBindSampler");
|
D | glwInitGL40.inl | 20 gl->bindSampler = (glBindSamplerFunc) loader->get("glBindSampler");
|
D | glwInitGL41.inl | 22 gl->bindSampler = (glBindSamplerFunc) loader->get("glBindSampler");
|
D | glwInitGL42.inl | 23 gl->bindSampler = (glBindSamplerFunc) loader->get("glBindSampler");
|
D | glwInitGL43.inl | 23 gl->bindSampler = (glBindSamplerFunc) loader->get("glBindSampler");
|
D | glwInitGL44.inl | 26 gl->bindSampler = (glBindSamplerFunc) loader->get("glBindSampler");
|
D | glwInitGL45.inl | 26 gl->bindSampler = (glBindSamplerFunc) loader->get("glBindSampler");
|
/external/deqp/modules/gles3/performance/ |
D | es3pStateChangeCallTests.cpp | 546 bindSampler, in init()
|
D | es3pRedundantStateChangeTests.cpp | 1456 gl.bindSampler(0, m_samplers[0]); in init() 1461 gl.bindSampler(0, m_samplers[0]); in init()
|
D | es3pStateChangeTests.cpp | 1643 gl.bindSampler(0, m_samplers[ndx]); in init() 1651 gl.bindSampler(0, m_samplers[stateId]); in init()
|
/external/swiftshader/src/OpenGL/libGLESv2/ |
D | Context.h | 607 bool bindSampler(GLuint unit, GLuint sampler);
|
D | libGLESv3.cpp | 3340 context->bindSampler(unit, sampler); in glBindSampler()
|
/external/deqp/framework/platform/null/ |
D | tcuNullRenderContextInitFuncs.inl | 26 gl->bindSampler = glBindSampler;
|
/external/deqp/modules/gles31/functional/ |
D | es31fSRGBDecodeTests.cpp | 396 m_gl->bindSampler(m_textureUnit, m_samplerHandle); in bindToTexture()
|
D | es31fDebugTests.cpp | 1733 gl.bindSampler(0, object); in iterate() 1734 gl.bindSampler(0, 0); in iterate()
|
12