Searched refs:bindUniformLocation (Results 1 – 2 of 2) sorted by relevance
133 fFunctions.fBindUniformLocation = bind_to_member(this, &GrGLTestInterface::bindUniformLocation); in GrGLTestInterface()
134 virtual GrGLvoid bindUniformLocation(GrGLuint program, GrGLint location, const char* name) {} in bindUniformLocation() function