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Searched refs:bindViewport (Results 1 – 10 of 10) sorted by relevance

/external/swiftshader/src/OpenGL/libGLES_CM/
DDevice.hpp70 bool bindViewport(); // Also adjusts for scissoring
DDevice.cpp517 if(!bindViewport()) in bindResources()
525 bool Device::bindViewport() in bindViewport() function in es1::Device
/external/swiftshader/src/OpenGL/libGL/
DDevice.hpp82 bool bindViewport(); // Also adjusts for scissoring
DDevice.cpp632 if(!bindViewport()) in bindResources()
685 bool Device::bindViewport() in bindViewport() function in gl::Device
/external/swiftshader/src/OpenGL/libGLESv2/
DDevice.hpp85 bool bindViewport(); // Also adjusts for scissoring
DDevice.cpp746 if(!bindViewport()) in bindResources()
799 bool Device::bindViewport() in bindViewport() function in es2::Device
/external/swiftshader/src/D3D8/
DDirect3DDevice8.hpp165 bool bindViewport();
DDirect3DDevice8.cpp4338 if(!bindViewport()) in bindData()
4676 bool Direct3DDevice8::bindViewport() in bindViewport() function in D3D8::Direct3DDevice8
/external/swiftshader/src/D3D9/
DDirect3DDevice9.hpp198 bool bindViewport(); // Also adjusts for scissoring
DDirect3DDevice9.cpp5700 if(!bindViewport()) in bindResources()
5990 bool Direct3DDevice9::bindViewport() in bindViewport() function in D3D9::Direct3DDevice9