Searched refs:bindWholeArray (Results 1 – 1 of 1) sorted by relevance
150 bool bindWholeArray; member160 , bindWholeArray (false) in TextureGenerationSpec()484 texGen.bindWholeArray = true; in generateColorTextureGenerationGroup()508 texGen.bindWholeArray = false; in generateColorTextureGenerationGroup()637 texGen.bindWholeArray = true; in generateInternalFormatTextureGenerationGroup()789 if (spec.bindWholeArray) in applyTextureGenerationSpec()