Searched refs:bind_count (Results 1 – 8 of 8) sorted by relevance
66 unsigned bind_count; member128 queue->bind[queue->bind_count].unit = unit; in emit_tex_binding_unit()129 queue->bind[queue->bind_count].view = view; in emit_tex_binding_unit()130 queue->bind_count++; in emit_tex_binding_unit()154 queue.bind_count = 0; in update_tss_binding()178 if (queue.bind_count) { in update_tss_binding()183 queue.bind_count ) != PIPE_OK) in update_tss_binding()186 for (i = 0; i < queue.bind_count; i++) { in update_tss_binding()237 queue.bind_count = 0; in svga_reemit_tss_bindings()243 queue.bind[queue.bind_count].unit = i; in svga_reemit_tss_bindings()[all …]
55 int16_t bind_count; /* to Device9->state.stream */ member124 buf->bind_count++; in NineBindBufferToDevice()127 old->bind_count--; in NineBindBufferToDevice()136 if ((b)->managed.dirty && (b)->bind_count) \
42 int16_t bind_count; /* to Device9->state.texture */ member145 tex->bind_count++; in NineBindTextureToDevice()148 old->bind_count--; in NineBindTextureToDevice()162 if (((t)->managed.dirty | ((t)->dirty_mip)) && (t)->bind_count) \
125 if (This->managed.lod != old && This->bind_count && LIST_IS_EMPTY(&This->list)) in NineBaseTexture9_SetLOD()370 if (This->bind_count) { in NineBaseTexture9_UploadSelf()
190 if (!This->bind_count) in NineBuffer9_RebindIfRequired()
3106 --state->texture[i]->bind_count == 0) in nine_state_clear()
53 unsigned int bind_count; member
200 if (--ctx->bind_count == 0) { in dri_unbind_context()229 ++ctx->bind_count; in dri_make_current()