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Searched refs:bind_texture (Results 1 – 7 of 7) sorted by relevance

/external/mesa3d/src/mesa/main/
Dtexobj.c1604 bind_texture(struct gl_context *ctx, in bind_texture() function
1729 bind_texture(ctx, ctx->Texture.CurrentUnit, newTexObj); in _mesa_BindTexture()
1788 bind_texture(ctx, unit, texObj); in _mesa_BindTextureUnit()
1849 bind_texture(ctx, first + i, texObj); in _mesa_BindTextures()
/external/deqp/modules/gles2/performance/
Des2pStateChangeCallTests.cpp497 ADD_ARG_CASE2(bind_texture, "Test cost of glBindTexture() calls. Note: Uses only texture 0", in init()
Des2pRedundantStateChangeTests.cpp1081 ADD_TESTCASE(bind_texture, "Change texture binding.", in init()
Des2pStateChangeTests.cpp1210 ADD_TESTCASE(bind_texture, "Change texture binding.", in init()
/external/deqp/modules/gles3/performance/
Des3pStateChangeCallTests.cpp532 ADD_ARG_CASE2(bind_texture, "Test cost of glBindTexture() calls. Note: Uses only texture 0", in init()
Des3pRedundantStateChangeTests.cpp1155 ADD_TESTCASE(bind_texture, "Change texture binding.", in init()
Des3pStateChangeTests.cpp1294 ADD_TESTCASE(bind_texture, "Change texture binding.", in init()