Searched refs:bind_texture (Results 1 – 7 of 7) sorted by relevance
/external/mesa3d/src/mesa/main/ |
D | texobj.c | 1604 bind_texture(struct gl_context *ctx, in bind_texture() function 1729 bind_texture(ctx, ctx->Texture.CurrentUnit, newTexObj); in _mesa_BindTexture() 1788 bind_texture(ctx, unit, texObj); in _mesa_BindTextureUnit() 1849 bind_texture(ctx, first + i, texObj); in _mesa_BindTextures()
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/external/deqp/modules/gles2/performance/ |
D | es2pStateChangeCallTests.cpp | 497 ADD_ARG_CASE2(bind_texture, "Test cost of glBindTexture() calls. Note: Uses only texture 0", in init()
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D | es2pRedundantStateChangeTests.cpp | 1081 ADD_TESTCASE(bind_texture, "Change texture binding.", in init()
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D | es2pStateChangeTests.cpp | 1210 ADD_TESTCASE(bind_texture, "Change texture binding.", in init()
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/external/deqp/modules/gles3/performance/ |
D | es3pStateChangeCallTests.cpp | 532 ADD_ARG_CASE2(bind_texture, "Test cost of glBindTexture() calls. Note: Uses only texture 0", in init()
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D | es3pRedundantStateChangeTests.cpp | 1155 ADD_TESTCASE(bind_texture, "Change texture binding.", in init()
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D | es3pStateChangeTests.cpp | 1294 ADD_TESTCASE(bind_texture, "Change texture binding.", in init()
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