Searched refs:blendPixelAt (Results 1 – 1 of 1) sorted by relevance
231 if (n >= 1) blendPixelAt(iXs[0], iYs[0]); in pointListFew()232 if (n >= 2) blendPixelAt(iXs[1], iYs[1]); in pointListFew()233 if (n >= 3) blendPixelAt(iXs[2], iYs[2]); in pointListFew()240 blendPixelAt(iXs[0], iYs[0]); in pointList4()241 blendPixelAt(iXs[1], iYs[1]); in pointList4()242 blendPixelAt(iXs[2], iYs[2]); in pointList4()243 blendPixelAt(iXs[3], iYs[3]); in pointList4()279 void blendPixelAt(int32_t x, int32_t y) { in blendPixelAt() function in __anon1ef8e7930111::RGBA8888UnitRepeatSrcOver