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Searched refs:blendProbability (Results 1 – 1 of 1) sorted by relevance

/external/deqp/modules/glshared/
DglsInteractionTestUtil.cpp60 const float blendProbability = 0.4f; in computeRandomRenderState() local
152 state.blendEnabled = rnd.getFloat() < blendProbability; in computeRandomRenderState()