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/external/deqp/modules/gles31/functional/
Des31fSSBOLayoutCase.cpp2243 const BlockLocation& blockLoc = blockLocations[layoutNdx]; in iterate() local
2245 if (blockLoc.size > 0) in iterate()
2246 …nge(GL_SHADER_STORAGE_BUFFER, bindingPoint, buffers[blockLoc.index].buffer, blockLoc.offset, block… in iterate()