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/external/swiftshader/third_party/PowerVR_SDK/Tools/
DPVRTDecompress.cpp812 unsigned char red1, green1, blue1, red2, green2, blue2; in ETCTextureDecompress() local
832 blue1 = (unsigned char)((blockTop&0xf80000)>>16); in ETCTextureDecompress()
837 signed char blues = (signed char)(blue1>>3) + ((signed char) ((blockTop & 0x70000) >> 11)>>5); in ETCTextureDecompress()
847 blue1 = blue1 + (blue1>>5); // copy bits to lower sig in ETCTextureDecompress()
856 blue1 = (unsigned char)((blockTop&0xf00000)>>16); in ETCTextureDecompress()
857 blue1 = blue1 +(blue1>>4); // copy bits to lower sig in ETCTextureDecompress()
882 *(output+j*x+k) = modifyPixel(red1,green1,blue1,k,j,blockBot,modtable1); in ETCTextureDecompress()
894 *(output+j*x+k) = modifyPixel(red1,green1,blue1,k,j,blockBot,modtable1); in ETCTextureDecompress()
/external/python/cpython2/Tools/pynche/X/
Drgb.txt286 0 0 255 blue1