Searched refs:blurProfileSampler (Results 1 – 3 of 3) sorted by relevance
31 sk_sp<GrTextureProxy> blurProfileSampler, in GrCircleBlurFragmentProcessor() argument37 , fBlurProfileSampler(std::move(blurProfileSampler)) { in GrCircleBlurFragmentProcessor()
260 UniformHandle& blurProfileSampler = fBlurProfileSamplerVar; in onSetData() local261 (void)blurProfileSampler; in onSetData()
4 in uniform sampler2D blurProfileSampler;281 sk_OutColor = sk_InColor * texture(blurProfileSampler, vec2(dist, 0.5)).a;