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Searched refs:blurProfileSampler (Results 1 – 3 of 3) sorted by relevance

/external/skia/src/effects/
DGrCircleBlurFragmentProcessor.h31 sk_sp<GrTextureProxy> blurProfileSampler, in GrCircleBlurFragmentProcessor() argument
37 , fBlurProfileSampler(std::move(blurProfileSampler)) { in GrCircleBlurFragmentProcessor()
DGrCircleBlurFragmentProcessor.cpp260 UniformHandle& blurProfileSampler = fBlurProfileSamplerVar; in onSetData() local
261 (void)blurProfileSampler; in onSetData()
DGrCircleBlurFragmentProcessor.fp4 in uniform sampler2D blurProfileSampler;
281 sk_OutColor = sk_InColor * texture(blurProfileSampler, vec2(dist, 0.5)).a;