Searched refs:box_start_y (Results 1 – 1 of 1) sorted by relevance
307 uint32_t box_start_y = ptrans->box.y & (utile_h - 1); in vc4_resource_transfer_map() local315 if (box_start_y) { in vc4_resource_transfer_map()316 ptrans->box.height += box_start_y; in vc4_resource_transfer_map()317 ptrans->box.y -= box_start_y; in vc4_resource_transfer_map()352 box_start_y * ptrans->stride); in vc4_resource_transfer_map()