Searched refs:bufMap (Results 1 – 2 of 2) sorted by relevance
/external/deqp/modules/gles31/functional/ |
D | es31fBasicComputeShaderTests.cpp | 180 const BufferMemMap bufMap(gl, GL_UNIFORM_BUFFER, 0, (int)blockInfo.dataSize, GL_MAP_WRITE_BIT); in iterate() local 183 …*(deUint32*)((deUint8*)bufMap.getPtr() + valueInfo.offset + ndx*valueInfo.arrayStride) = inputValu… in iterate() 212 const BufferMemMap bufMap (gl, GL_SHADER_STORAGE_BUFFER, 0, blockSize, GL_MAP_READ_BIT); in iterate() local 217 …const deUint32 res = *((const deUint32*)((const deUint8*)bufMap.getPtr() + valueInfo.offset + val… in iterate() 302 …const BufferMemMap bufMap(gl, GL_SHADER_STORAGE_BUFFER, 0, (int)blockInfo.dataSize, GL_MAP_WRITE_B… in iterate() local 305 …*(deUint32*)((deUint8*)bufMap.getPtr() + valueInfo.offset + ndx*valueInfo.arrayStride) = inputValu… in iterate() 333 const BufferMemMap bufMap (gl, GL_SHADER_STORAGE_BUFFER, 0, blockSize, GL_MAP_READ_BIT); in iterate() local 338 …const deUint32 res = *((const deUint32*)((const deUint8*)bufMap.getPtr() + valueInfo.offset + val… in iterate() 419 const BufferMemMap bufMap(gl, GL_SHADER_STORAGE_BUFFER, 0, (int)blockSize, GL_MAP_WRITE_BIT); in iterate() local 422 …*(deUint32*)((deUint8*)bufMap.getPtr() + valueInfo.offset + ndx*valueInfo.arrayStride) = inputValu… in iterate() [all …]
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D | es31fShaderImageLoadStoreTests.cpp | 1003 …const BufferMemMap bufMap(renderCtx.getFunctions(), GL_SHADER_STORAGE_BUFFER, 0, blockSize, GL_MAP… in readFloatOrNormTextureWithLookupsAndVerify() local 1009 …const float* const clrData = (const float*)((const deUint8*)bufMap.getPtr() + valueInfo.offset +… in readFloatOrNormTextureWithLookupsAndVerify() 1046 …const BufferMemMap bufMap(renderCtx.getFunctions(), GL_TEXTURE_BUFFER, 0, dataSize, GL_MAP_READ_BI… in readBufferTextureWithMappingAndVerify() local 1047 deMemcpy(resultAccess.getDataPtr(), bufMap.getPtr(), dataSize); in readBufferTextureWithMappingAndVerify()
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