Searched refs:buffer_node (Results 1 – 2 of 2) sorted by relevance
/external/vulkan-validation-layers/layers/ |
D | descriptor_sets.cpp | 391 auto buffer_node = getBufferNode(device_data_, buffer); in ValidateDrawState() local 392 if (!buffer_node) { in ValidateDrawState() 399 auto mem_entry = getMemObjInfo(device_data_, buffer_node->binding.mem); in ValidateDrawState() 404 << buffer_node->binding.mem << "."; in ValidateDrawState() 411 auto buffer_size = buffer_node->createInfo.size; in ValidateDrawState() 996 auto buffer_node = getBufferNode(dev_data, buffer_); in BindCommandBuffer() local 997 if (buffer_node) in BindCommandBuffer() 998 core_validation::AddCommandBufferBindingBuffer(dev_data, cb_node, buffer_node); in BindCommandBuffer() 1182 bool cvdescriptorset::DescriptorSet::ValidateBufferUsage(BUFFER_NODE const *buffer_node, VkDescript… in ValidateBufferUsage() argument 1185 auto usage = buffer_node->createInfo.usage; in ValidateBufferUsage() [all …]
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D | core_validation.cpp | 449 static bool ValidateBufferUsageFlags(layer_data *dev_data, BUFFER_NODE const *buffer_node, VkFlags … in ValidateBufferUsageFlags() argument 451 return validate_usage_flags(dev_data, buffer_node->createInfo.usage, desired, strict, in ValidateBufferUsageFlags() 452 … reinterpret_cast<const uint64_t &>(buffer_node->buffer), VK_DEBUG_REPORT_OBJECT_TYPE_BUFFER_EXT, in ValidateBufferUsageFlags() 547 static bool ValidateBufferMemoryIsValid(layer_data *dev_data, BUFFER_NODE *buffer_node, const char … in ValidateBufferMemoryIsValid() argument 548 …return ValidateMemoryIsValid(dev_data, buffer_node->binding.mem, reinterpret_cast<uint64_t &>(buff… in ValidateBufferMemoryIsValid() 569 static void SetBufferMemoryValid(layer_data *dev_data, BUFFER_NODE *buffer_node, bool valid) { in SetBufferMemoryValid() argument 570 …SetMemoryValid(dev_data, buffer_node->binding.mem, reinterpret_cast<uint64_t &>(buffer_node->buffe… in SetBufferMemoryValid() 653 auto buffer_node = getBufferNode(dev_data, view_state->create_info.buffer); in AddCommandBufferBindingBufferView() local 655 if (buffer_node) { in AddCommandBufferBindingBufferView() 656 AddCommandBufferBindingBuffer(dev_data, cb_node, buffer_node); in AddCommandBufferBindingBufferView() [all …]
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