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Searched refs:cacheAvoidanceID (Results 1 – 2 of 2) sorted by relevance

/external/deqp/modules/gles3/performance/
Des3pShaderCompilationCases.cpp745 static string specializeShaderSource (const string& shaderSourceTemplate, deUint32 cacheAvoidanceID in specializeShaderSource() argument
748 params["NAME_SPEC"] = getNameSpecialization(cacheAvoidanceID); in specializeShaderSource()
749 …params["FLOAT01"] = de::floatToString((float)cacheAvoidanceID / (float)(std::numeric_limits<deUi… in specializeShaderSource()
/external/deqp/modules/gles2/performance/
Des2pShaderCompilationCases.cpp745 static string specializeShaderSource (const string& shaderSourceTemplate, deUint32 cacheAvoidanceID in specializeShaderSource() argument
748 params["NAME_SPEC"] = getNameSpecialization(cacheAvoidanceID); in specializeShaderSource()
749 …params["FLOAT01"] = de::floatToString((float)cacheAvoidanceID / (float)(std::numeric_limits<deUi… in specializeShaderSource()