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Searched refs:callEdge (Results 1 – 1 of 1) sorted by relevance

/external/swiftshader/third_party/LLVM/lib/Analysis/
DPathNumbering.cpp381 BallLarusEdge* callEdge = addEdge(currentNode, getExit(), 0); in buildNode() local
382 callEdge->setType(BallLarusEdge::CALLEDGE_PHONY); in buildNode()