Searched refs:cb_renderpass (Results 1 – 1 of 1) sorted by relevance
10721 … auto cb_renderpass = getRenderPassState(dev_data, pSubCB->beginInfo.pInheritanceInfo->renderPass); in validateFramebuffer() local10722 if (cb_renderpass->renderPass != fb->createInfo.renderPass) { in validateFramebuffer()10724 cb_renderpass->createInfo.ptr()); in validateFramebuffer()