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Searched refs:charPtrs (Results 1 – 1 of 1) sorted by relevance

/external/deqp/framework/opengl/
DgluTexture.cpp279 std::vector<const char*> charPtrs(filenames.size()); in create() local
281 charPtrs[ndx] = filenames[ndx].c_str(); in create()
283 return Texture2D::create(context, contextInfo, archive, numLevels, &charPtrs[0]); in create()
432 std::vector<const char*> charPtrs(filenames.size()); in create() local
434 charPtrs[ndx] = filenames[ndx].c_str(); in create()
436 return TextureCube::create(context, contextInfo, archive, numLevels, &charPtrs[0]); in create()