Searched refs:characters_preloaded (Results 1 – 2 of 2) sorted by relevance
1298 int characters_preloaded() { return characters_preloaded_; } in characters_preloaded() function
2471 if (trace->characters_preloaded() != details->characters()) { in EmitQuickCheck()3086 if (trace->characters_preloaded() != 1) { in EmitBoundaryCheck()3376 if (trace->characters_preloaded() == 1) { in Emit()3965 (current_trace->characters_preloaded() == state->preload_characters_); in SetUpPreLoad()