Searched refs:checkInFrag (Results 1 – 1 of 1) sorted by relevance
290 …const bool checkInFrag = (uniformInfo.checkLocation & UniformInfo::SHADERSTAGE_FRAGMENT) != 0; in genShaderSources() local338 if (checkInFrag) in genShaderSources()349 if (checkInFrag) in genShaderSources()