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Searched refs:checkInFrag (Results 1 – 1 of 1) sorted by relevance

/external/deqp/modules/gles31/functional/
Des31fUniformLocationTests.cpp290 …const bool checkInFrag = (uniformInfo.checkLocation & UniformInfo::SHADERSTAGE_FRAGMENT) != 0; in genShaderSources() local
338 if (checkInFrag) in genShaderSources()
349 if (checkInFrag) in genShaderSources()