Searched refs:check_layered_texture_target (Results 1 – 1 of 1) sorted by relevance
2919 check_layered_texture_target(struct gl_context *ctx, GLenum target, in check_layered_texture_target() function3419 if (!check_layered_texture_target(ctx, texObj->Target, func, &layered)) in _mesa_FramebufferTexture()3458 if (!check_layered_texture_target(ctx, texObj->Target, func, in _mesa_NamedFramebufferTexture()