Searched refs:chunks_sorted_ (Results 1 – 1 of 1) sorted by relevance
1077 chunks_sorted_ = false; in Allocate()1111 chunks_sorted_ = false; in Deallocate()1179 if (!chunks_sorted_) { in GetBlockBeginFastLocked()1184 chunks_sorted_ = true; in GetBlockBeginFastLocked()1275 bool chunks_sorted_; variable