/external/swiftshader/src/OpenGL/libGLES_CM/ |
D | Device.cpp | 175 sw::Rect clearRect = renderTarget->getRect(); in clearColor() local 179 clearRect.clip(scissorRect.x0, scissorRect.y0, scissorRect.x1, scissorRect.y1); in clearColor() 182 clear(rgba, FORMAT_A32B32G32R32F, renderTarget, clearRect, rgbaMask); in clearColor() 193 sw::Rect clearRect = depthBuffer->getRect(); in clearDepth() local 197 clearRect.clip(scissorRect.x0, scissorRect.y0, scissorRect.x1, scissorRect.y1); in clearDepth() 200 depthBuffer->clearDepth(z, clearRect.x0, clearRect.y0, clearRect.width(), clearRect.height()); in clearDepth() 210 sw::Rect clearRect = stencilBuffer->getRect(); in clearStencil() local 214 clearRect.clip(scissorRect.x0, scissorRect.y0, scissorRect.x1, scissorRect.y1); in clearStencil() 217 …stencilBuffer->clearStencil(stencil, mask, clearRect.x0, clearRect.y0, clearRect.width(), clearRec… in clearStencil()
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/external/deqp/modules/gles2/functional/ |
D | es2fDepthStencilClearTests.cpp | 424 …tcu::IVec4 clearRect = clear->useScissor ? clear->scissor : tcu::IVec4(0, 0, dst.getWidth(), dst.g… in renderReference() local 427 if (!de::inBounds(y, clearRect.y(), clearRect.y()+clearRect.w())) in renderReference() 430 for (int x = clearRect.x(); x < clearRect.x()+clearRect.z(); x++) in renderReference() 468 …tcu::IVec4 clearRect = clear->useScissor ? clear->scissor : tcu::IVec4(0, 0, dst.getWidth(), dst.g… in renderReference() local 471 if (!de::inBounds(y, clearRect.y(), clearRect.y()+clearRect.w())) in renderReference() 474 for (int x = clearRect.x(); x < clearRect.x()+clearRect.z(); x++) in renderReference()
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/external/deqp/modules/gles3/functional/ |
D | es3fDepthStencilClearTests.cpp | 427 …tcu::IVec4 clearRect = clear->useScissor ? clear->scissor : tcu::IVec4(0, 0, dst.getWidth(), dst.g… in renderReference() local 430 if (!de::inBounds(y, clearRect.y(), clearRect.y()+clearRect.w())) in renderReference() 433 for (int x = clearRect.x(); x < clearRect.x()+clearRect.z(); x++) in renderReference() 471 …tcu::IVec4 clearRect = clear->useScissor ? clear->scissor : tcu::IVec4(0, 0, dst.getWidth(), dst.g… in renderReference() local 474 if (!de::inBounds(y, clearRect.y(), clearRect.y()+clearRect.w())) in renderReference() 477 for (int x = clearRect.x(); x < clearRect.x()+clearRect.z(); x++) in renderReference()
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/external/swiftshader/src/OpenGL/libGL/ |
D | Device.cpp | 204 sw::Rect clearRect = renderTarget->getRect(); in clearColor() local 208 clearRect.clip(scissorRect.x0, scissorRect.y0, scissorRect.x1, scissorRect.y1); in clearColor() 217 clear(rgba, FORMAT_A32B32G32R32F, renderTarget, clearRect, rgbaMask); in clearColor() 228 sw::Rect clearRect = depthStencil->getRect(); in clearDepth() local 232 clearRect.clip(scissorRect.x0, scissorRect.y0, scissorRect.x1, scissorRect.y1); in clearDepth() 235 depthStencil->clearDepth(z, clearRect.x0, clearRect.y0, clearRect.width(), clearRect.height()); in clearDepth() 245 sw::Rect clearRect = depthStencil->getRect(); in clearStencil() local 249 clearRect.clip(scissorRect.x0, scissorRect.y0, scissorRect.x1, scissorRect.y1); in clearStencil() 252 …depthStencil->clearStencil(stencil, mask, clearRect.x0, clearRect.y0, clearRect.width(), clearRect… in clearStencil()
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/external/swiftshader/src/OpenGL/libGLESv2/ |
D | Device.cpp | 205 sw::Rect clearRect = renderTarget[i]->getRect(); in clearColor() local 209 clearRect.clip(scissorRect.x0, scissorRect.y0, scissorRect.x1, scissorRect.y1); in clearColor() 212 clear(rgba, FORMAT_A32B32G32R32F, renderTarget[i], clearRect, rgbaMask); in clearColor() 225 sw::Rect clearRect = depthBuffer->getRect(); in clearDepth() local 229 clearRect.clip(scissorRect.x0, scissorRect.y0, scissorRect.x1, scissorRect.y1); in clearDepth() 232 depthBuffer->clearDepth(z, clearRect.x0, clearRect.y0, clearRect.width(), clearRect.height()); in clearDepth() 242 sw::Rect clearRect = stencilBuffer->getRect(); in clearStencil() local 246 clearRect.clip(scissorRect.x0, scissorRect.y0, scissorRect.x1, scissorRect.y1); in clearStencil() 249 …stencilBuffer->clearStencil(stencil, mask, clearRect.x0, clearRect.y0, clearRect.width(), clearRec… in clearStencil()
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D | Context.cpp | 3332 sw::Rect clearRect = colorbuffer->getRect(); in clearColorBuffer() local 3336 …clearRect.clip(mState.scissorX, mState.scissorY, mState.scissorX + mState.scissorWidth, mState.sci… in clearColorBuffer() 3339 device->clear(value, format, colorbuffer, clearRect, rgbaMask); in clearColorBuffer() 3371 sw::Rect clearRect = depthbuffer->getRect(); in clearDepthBuffer() local 3375 …clearRect.clip(mState.scissorX, mState.scissorY, mState.scissorX + mState.scissorWidth, mState.sci… in clearDepthBuffer() 3378 … depthbuffer->clearDepth(depth, clearRect.x0, clearRect.y0, clearRect.width(), clearRect.height()); in clearDepthBuffer() 3395 sw::Rect clearRect = stencilbuffer->getRect(); in clearStencilBuffer() local 3399 …clearRect.clip(mState.scissorX, mState.scissorY, mState.scissorX + mState.scissorWidth, mState.sci… in clearStencilBuffer() 3402 …c_cast<unsigned char>(mState.stencilWritemask), clearRect.x0, clearRect.y0, clearRect.width(), cle… in clearStencilBuffer()
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/external/skia/src/gpu/vk/ |
D | GrVkGpuCommandBuffer.cpp | 249 VkClearRect clearRect; in onClearStencilClip() local 262 clearRect.rect.offset = { vkRect.fLeft, vkRect.fTop }; in onClearStencilClip() 263 clearRect.rect.extent = { (uint32_t)vkRect.width(), (uint32_t)vkRect.height() }; in onClearStencilClip() 265 clearRect.baseArrayLayer = 0; in onClearStencilClip() 266 clearRect.layerCount = 1; in onClearStencilClip() 276 cbInfo.currentCmdBuf()->clearAttachments(fGpu, 1, &attachment, 1, &clearRect); in onClearStencilClip() 335 VkClearRect clearRect; in onClear() local 347 clearRect.rect.offset = { vkRect.fLeft, vkRect.fTop }; in onClear() 348 clearRect.rect.extent = { (uint32_t)vkRect.width(), (uint32_t)vkRect.height() }; in onClear() 349 clearRect.baseArrayLayer = 0; in onClear() [all …]
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/external/skia/src/core/ |
D | SkGpuBlurUtils.cpp | 199 SkIRect clearRect; in GaussianBlur() local 317 clearRect = SkIRect::MakeXYWH(srcRect.fRight, srcRect.fTop, in GaussianBlur() 319 dstRenderTargetContext->priv().absClear(&clearRect, 0x0); in GaussianBlur() 353 clearRect = SkIRect::MakeXYWH(srcRect.fLeft, srcRect.fBottom, in GaussianBlur() 355 dstRenderTargetContext->priv().absClear(&clearRect, 0x0); in GaussianBlur() 384 clearRect = SkIRect::MakeXYWH(srcRect.fLeft, srcRect.fBottom, srcRect.width() + 1, 1); in GaussianBlur() 385 dstRenderTargetContext->priv().absClear(&clearRect, 0x0); in GaussianBlur() 386 clearRect = SkIRect::MakeXYWH(srcRect.fRight, srcRect.fTop, 1, srcRect.height()); in GaussianBlur() 387 dstRenderTargetContext->priv().absClear(&clearRect, 0x0); in GaussianBlur()
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/external/skia/src/gpu/ccpr/ |
D | GrCCPRAtlas.cpp | 119 SkIRect clearRect = SkIRect::MakeSize(fDrawBounds); in finalize() local 120 rtc->clear(&clearRect, 0, true); in finalize()
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/external/skia/bench/ |
D | GameBench.cpp | 127 SkRect clearRect = { -1.0f, -1.0f, width+1.0f, height+1.0f }; in onDraw() local 161 canvas->drawRect(clearRect, clearPaint); in onDraw()
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/external/skia/src/gpu/ |
D | GrRenderTargetContext.cpp | 245 void GrRenderTargetContextPriv::absClear(const SkIRect* clearRect, const GrColor color) { in absClear() argument 257 if (clearRect) { in absClear() 258 if (clearRect->contains(rtRect)) { in absClear() 259 clearRect = nullptr; // full screen in absClear() 261 if (!rtRect.intersect(*clearRect)) { in absClear() 287 std::unique_ptr<GrOp> op(GrClearOp::Make(rtRect, color, !clearRect)); in absClear() 322 SkIRect clearRect = SkIRect::MakeWH(this->width(), this->height()); in internalClear() local 325 } else if (!clearRect.intersect(clip.scissorRect())) { in internalClear() 333 this->drawRect(clip, std::move(paint), GrAA::kNo, SkMatrix::I(), SkRect::Make(clearRect)); in internalClear()
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/external/v8/benchmarks/spinning-balls/ |
D | v.js | 273 this.ctx.clearRect(0, 0, this.width, this.height); 354 this.ctx.clearRect(0, 0, this.width, this.height);
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/external/skia/experimental/docs/ |
D | canvasBackend.js | 20 ctx.clearRect(0, 0, canvas.width, canvas.height);
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/external/proguard/src/proguard/gui/splash/ |
D | OverrideGraphics2D.java | 239 public void clearRect(int x, int y, int width, int height) in clearRect() method in OverrideGraphics2D 241 graphics.clearRect(x, y, width, height); in clearRect()
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/external/swiftshader/src/D3D8/ |
D | Direct3DDevice8.cpp | 368 sw::Rect clearRect(rects[i].x1, rects[i].y1, rects[i].x2, rects[i].y2); in Clear() local 370 … clearRect.clip(viewport.X, viewport.Y, viewport.X + viewport.Width, viewport.Y + viewport.Height); in Clear() 385 renderer->clear(rgba, sw::FORMAT_A32B32G32R32F, renderTarget, clearRect, 0xF); in Clear() 392 depthStencil->clearDepth(z, clearRect.x0, clearRect.y0, clearRect.width(), clearRect.height()); in Clear() 397 …depthStencil->clearStencil(stencil, 0xFF, clearRect.x0, clearRect.y0, clearRect.width(), clearRect… in Clear()
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/external/libvncserver/webclients/novnc/include/ |
D | display.js | 319 this._drawCtx.clearRect(0, 0, this._viewportLoc.w, this._viewportLoc.h); 322 this._drawCtx.clearRect(0, 0, this._viewportLoc.w, this._viewportLoc.h);
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/external/icu/icu4j/demos/src/com/ibm/icu/dev/demo/holiday/ |
D | HolidayBorderPanel.java | 475 g.clearRect(offset - 5, 0, strwidth + 10, fontheight); in paint()
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/external/mesa3d/src/gallium/drivers/swr/rasterizer/core/ |
D | api.h | 575 const SWR_RECT& clearRect);
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D | api.cpp | 1491 const SWR_RECT& clearRect) in SwrClearRenderTarget() argument 1505 pDC->FeWork.desc.clear.rect = clearRect; in SwrClearRenderTarget()
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/external/swiftshader/src/D3D9/ |
D | Direct3DDevice9.cpp | 399 sw::Rect clearRect(rects[i].x1, rects[i].y1, rects[i].x2, rects[i].y2); in Clear() local 401 … clearRect.clip(viewport.X, viewport.Y, viewport.X + viewport.Width, viewport.Y + viewport.Height); in Clear() 405 clearRect.clip(scissorRect.left, scissorRect.top, scissorRect.right, scissorRect.bottom); in Clear() 430 renderer->clear(rgba, sw::FORMAT_A32B32G32R32F, renderTarget[index], clearRect, 0xF); in Clear() 438 depthStencil->clearDepth(z, clearRect.x0, clearRect.y0, clearRect.width(), clearRect.height()); in Clear() 443 …depthStencil->clearStencil(stencil, 0xFF, clearRect.x0, clearRect.y0, clearRect.width(), clearRect… in Clear()
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/external/skia/src/effects/ |
D | SkMorphologyImageFilter.cpp | 501 SkIRect clearRect = SkIRect::MakeXYWH(dstRect.fLeft, dstRect.fBottom, in apply_morphology() local 506 dstRTContext->clear(&clearRect, clearColor, false); in apply_morphology()
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/external/icu/icu4j/demos/src/com/ibm/icu/dev/demo/impl/ |
D | DumbTextComponent.java | 523 g.clearRect(0, 0, mySize.width, mySize.height); in paint2()
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/external/swiftshader/src/Renderer/ |
D | Renderer.cpp | 675 …void Renderer::clear(void *value, Format format, Surface *dest, const Rect &clearRect, unsigned in… in clear() argument 677 SliceRect rect = clearRect; in clear()
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/external/deqp/external/vulkancts/modules/vulkan/api/ |
D | vktApiCommandBuffersTests.cpp | 2153 const VkClearRect clearRect = in renderPassContinueTest() local 2161 vkd.cmdClearAttachments(secondaryCommandBuffer, 1, &clearAttachment, 1, &clearRect); in renderPassContinueTest()
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/external/deqp/external/vulkancts/modules/vulkan/synchronization/ |
D | vktSynchronizationOperation.cpp | 2650 const VkClearRect clearRect = in recordCommands() local 2657 vk.cmdClearAttachments(cmdBuffer, 1, &clearAttachment, 1, &clearRect); in recordCommands()
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