Searched refs:clip_distance (Results 1 – 3 of 3) sorted by relevance
212 clip_distance, enumerator
682 this->lowered_builtin_array_variable = clip_distance; in init()745 case clip_distance: in assign_location()976 case clip_distance: in find_candidate()
567 find_assignment_visitor clip_distance("gl_ClipDistance"); in analyze_clip_cull_usage() local570 clip_distance.run(shader->ir); in analyze_clip_cull_usage()587 if (clip_vertex.variable_found() && clip_distance.variable_found()) { in analyze_clip_cull_usage()601 if (clip_distance.variable_found()) { in analyze_clip_cull_usage()