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Searched refs:clip_distance (Results 1 – 3 of 3) sorted by relevance

/external/mesa3d/src/compiler/glsl/
Dlink_varyings.h212 clip_distance, enumerator
Dlink_varyings.cpp682 this->lowered_builtin_array_variable = clip_distance; in init()
745 case clip_distance: in assign_location()
976 case clip_distance: in find_candidate()
Dlinker.cpp567 find_assignment_visitor clip_distance("gl_ClipDistance"); in analyze_clip_cull_usage() local
570 clip_distance.run(shader->ir); in analyze_clip_cull_usage()
587 if (clip_vertex.variable_found() && clip_distance.variable_found()) { in analyze_clip_cull_usage()
601 if (clip_distance.variable_found()) { in analyze_clip_cull_usage()