Searched refs:closestDistance (Results 1 – 3 of 3) sorted by relevance
113 final float closestDistance = player.width / 2.0f; in update() local133 if (Math.abs(horizontalDelta) < closestDistance) { in update()
845 int closestDistance = 1000; in chooseConfig() local864 if (distance < closestDistance) { in chooseConfig()865 closestDistance = distance; in chooseConfig()
435 float closestDistance = -1; in testSegmentAgainstList() local455 if (!foundHit || closestDistance > distance) { in testSegmentAgainstList()456 closestDistance = distance; in testSegmentAgainstList()