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Searched refs:cmdInfo (Results 1 – 3 of 3) sorted by relevance

/external/skia/src/gpu/instanced/
DGLInstancedRendering.cpp185 GLDrawCmdInfo& cmdInfo = fGLDrawCmdsInfo[glDrawCmdsIdx]; in onBeginFlush() local
186 cmdInfo.fGeometry = geometry; in onBeginFlush()
187 cmdInfo.fInstanceCount = instanceCount; in onBeginFlush()
252 const GLDrawCmdInfo& cmdInfo = fGLDrawCmdsInfo[glCmdIdx]; in onDraw() local
253 GL_CALL(DrawElementsInstanced(GR_GL_TRIANGLES, cmdInfo.fGeometry.fCount, in onDraw()
255 (GrGLubyte*) nullptr + cmdInfo.fGeometry.fStart, in onDraw()
256 cmdInfo.fInstanceCount)); in onDraw()
259 const GLDrawCmdInfo& cmdInfo = fGLDrawCmdsInfo[glCmdIdx]; in onDraw() local
260 emulatedBaseInstance += cmdInfo.fInstanceCount; in onDraw()
/external/skia/src/gpu/vk/
DGrVkCommandBuffer.cpp345 const VkCommandBufferAllocateInfo cmdInfo = { in Create() local
355 &cmdInfo, in Create()
717 const VkCommandBufferAllocateInfo cmdInfo = { in Create() local
727 &cmdInfo, in Create()
DGrVkGpu.cpp1263 const VkCommandBufferAllocateInfo cmdInfo = { in createTestingOnlyBackendTexture() local
1272 err = VK_CALL(AllocateCommandBuffers(fDevice, &cmdInfo, &cmdBuffer)); in createTestingOnlyBackendTexture()