Searched refs:code32 (Results 1 – 16 of 16) sorted by relevance
19 .code3244 .code32; push $1f; .code64 /* hack: can't have X86_64_32S relocation in 32-bit ELF */46 1: .code32
45 .code32
212 .code32269 .code32406 .code32478 .code32506 .code32
7 .code32
9 .code32
18 .code32
10 #define code32 code16gcc macro
30 .code32
13 .code32
104 .code32
23 .code32
95 .code32
64 .code32
518 Node* code32 = TruncateTaggedToWord32(context, code); in TF_BUILTIN() local519 Node* code16 = Word32And(code32, Int32Constant(String::kMaxUtf16CodeUnit)); in TF_BUILTIN()540 Node* code32 = TruncateTaggedToWord32(context, arg); in TF_BUILTIN() local541 code16 = Word32And(code32, Int32Constant(String::kMaxUtf16CodeUnit)); in TF_BUILTIN()588 Node* code32 = TruncateTaggedToWord32(context, arg); in TF_BUILTIN() local590 Word32And(code32, Int32Constant(String::kMaxUtf16CodeUnit)); in TF_BUILTIN()
1775 bool code32 = false; in ParseDNGPrivateData() local1784 code32 = true; in ParseDNGPrivateData()1837 uint32 tagCode = code32 ? stream.Get_uint32 () in ParseDNGPrivateData()