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/external/swiftshader/third_party/LLVM/include/llvm/CodeGen/PBQP/
DHeuristicSolver.h530 PBQPNum colMin = infinity; in tryNormaliseEdgeMatrix() local
533 if (uCosts[r] != infinity && edgeCosts[r][c] < colMin) in tryNormaliseEdgeMatrix()
534 colMin = edgeCosts[r][c]; in tryNormaliseEdgeMatrix()
537 vCosts[c] += colMin; in tryNormaliseEdgeMatrix()
539 if (colMin != infinity) { in tryNormaliseEdgeMatrix()
540 edgeCosts.subFromCol(c, colMin); in tryNormaliseEdgeMatrix()