Searched refs:colorLocation (Results 1 – 7 of 7) sorted by relevance
/external/deqp/modules/egl/ |
D | teglGLES2SharingTests.cpp | 409 GLuint colorLocation = m_gl.getAttribLocation(program.getProgram(), "a_color"); in renderResource() local 411 TCU_CHECK(colorLocation != (GLuint)-1); in renderResource() 413 GLU_CHECK_GLW_CALL(m_gl, enableVertexAttribArray(colorLocation)); in renderResource() 417 …GLU_CHECK_GLW_CALL(m_gl, vertexAttribPointer(colorLocation, 1, GL_UNSIGNED_BYTE, GL_TRUE, 0, DE_NU… in renderResource() 423 GLU_CHECK_GLW_CALL(m_gl, disableVertexAttribArray(colorLocation)); in renderResource() 723 GLuint colorLocation = m_gl.getAttribLocation(m_program->getProgram(), "a_color"); in renderResource() local 725 TCU_CHECK(colorLocation != (GLuint)-1); in renderResource() 727 GLU_CHECK_GLW_CALL(m_gl, enableVertexAttribArray(colorLocation)); in renderResource() 730 GLU_CHECK_GLW_CALL(m_gl, vertexAttribPointer(colorLocation, 4, GL_FLOAT, GL_FALSE, 0, colors)); in renderResource() 735 GLU_CHECK_GLW_CALL(m_gl, disableVertexAttribArray(colorLocation)); in renderResource() [all …]
|
D | teglNativeColorMappingTests.cpp | 233 deUint32 colorLocation; in render() local 240 colorLocation = gl.getUniformLocation(program, "u_color"); in render() 241 gl.uniform4fv(colorLocation, 1, color.getPtr()); in render()
|
/external/deqp/modules/gles31/stress/ |
D | es31sDrawTests.cpp | 185 const deInt32 colorLocation = gl.glGetAttribLocation(programID, "a_color"); in iterate() local 228 gl.glVertexAttribPointer(colorLocation, 4, GL_FLOAT, GL_FALSE, 0, DE_NULL); in iterate() 229 gl.glEnableVertexAttribArray(colorLocation); in iterate() 230 gl.glVertexAttribDivisor(colorLocation, 1); in iterate()
|
/external/deqp/modules/gles3/functional/ |
D | es3fDrawTests.cpp | 689 deInt32 colorLocation = ctx.getAttribLocation(programID, "a_color"); in renderTo() local 737 ctx.vertexAttribPointer(colorLocation, 4, GL_FLOAT, GL_FALSE, 0, DE_NULL); in renderTo() 738 ctx.vertexAttribDivisor(colorLocation, 1); in renderTo() 739 ctx.enableVertexAttribArray(colorLocation); in renderTo()
|
/external/deqp/modules/gles31/functional/ |
D | es31fShaderFramebufferFetchTests.cpp | 479 const GLuint colorLocation = m_gl.getUniformLocation(m_program->getProgram(), "u_color"); in genUniformColor() local 485 m_gl.uniform4uiv(colorLocation, 1, color.asUint().getPtr()); in genUniformColor() 491 m_gl.uniform4iv(colorLocation, 1, color.asInt().getPtr()); in genUniformColor() 498 m_gl.uniform4fv(colorLocation, 1, color.asFloat().getPtr()); in genUniformColor()
|
D | es31fDrawElementsBaseVertexTests.cpp | 356 const GLuint colorLocation = m_gl.getUniformLocation(m_program->getProgram(), "u_colors[0]"); in iterate() local 397 GLU_CHECK_GLW_CALL(m_gl, uniform4fv(colorLocation, DE_LENGTH_OF_ARRAY(colors), &colors[0])); in iterate()
|
D | es31fDrawTests.cpp | 821 deInt32 colorLocation = ctx.getAttribLocation(programID, "a_color"); in renderTo() local 872 ctx.vertexAttribPointer(colorLocation, 4, GL_FLOAT, GL_FALSE, 0, DE_NULL); in renderTo() 873 ctx.vertexAttribDivisor(colorLocation, 1); in renderTo() 874 ctx.enableVertexAttribArray(colorLocation); in renderTo()
|