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Searched refs:colorShaderID (Results 1 – 1 of 1) sorted by relevance

/external/deqp/modules/gles2/functional/
Des2fFboRenderTest.cpp1109 deUint32 colorShaderID = ctx.createProgram(&colorShader); in render() local
1137 colorShader.setColor(ctx, colorShaderID, Vec4(0.0f, 0.0f, 1.0f, 1.0f)); in render()
1138 sglr::drawQuad(ctx, colorShaderID, Vec3(-1.0f, -1.0f, 0.0f), Vec3(+1.0f, +1.0f, 0.0f)); in render()
1148 colorShader.setColor(ctx, colorShaderID, Vec4(0.0f, 1.0f, 0.0f, 1.0f)); in render()
1149 sglr::drawQuad(ctx, colorShaderID, Vec3(-0.5f, -0.5f, 0.0f), Vec3(+0.5f, +0.5f, 0.0f)); in render()
1430 deUint32 colorShaderID = context.createProgram(&colorShader); in render() local
1437 colorShader.setColor(context, colorShaderID, Vec4(0.0f, 1.0f, 0.0f, 1.0f)); in render()
1496 sglr::drawQuad(context, colorShaderID, Vec3(-1.0f, -1.0f, 0.0f), Vec3(1.0f, 1.0f, 0.0f)); in render()
1687 deUint32 colorShaderID = context.createProgram(&colorShader); in render() local
1701 colorShader.setColor(context, colorShaderID, Vec4(0.0f, 1.0f, 0.0f, 1.0f)); in render()
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