Searched refs:colorsMin (Results 1 – 1 of 1) sorted by relevance
398 FX_FLOAT colorsMin[3]; in AddSamples() local401 colorsMin[i] = pFunc->GetRange(i * 2); in AddSamples()410 floatColors[j] = colorsMin[j] + (colorsMax[j] - colorsMin[j]) * interp; in AddSamples()