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Searched refs:compilation_failed (Results 1 – 4 of 4) sorted by relevance

/external/v8/src/compiler/
Descape-analysis-reducer.h33 bool compilation_failed() const { return compilation_failed_; } in NON_EXPORTED_BASE()
Dpipeline.cc185 bool compilation_failed() const { return compilation_failed_; } in compilation_failed() function in v8::internal::compiler::PipelineData
958 if (escape_reducer.compilation_failed()) { in Run()
1500 if (data->compilation_failed()) { in CreateGraph()
1583 if (data->compilation_failed()) { in OptimizeGraph()
1786 return !data.compilation_failed(); in AllocateRegistersForTesting()
1837 if (data->compilation_failed()) { in ScheduleAndSelectInstructions()
1867 if (data->compilation_failed()) { in ScheduleAndSelectInstructions()
/external/mesa3d/src/gallium/drivers/radeonsi/
Dsi_shader.h515 bool compilation_failed; member
Dsi_state_shaders.c1108 shader->compilation_failed = true; in si_build_shader_variant()
1149 return current->compilation_failed ? -1 : 0; in si_shader_select_with_key()
1179 if (iter->compilation_failed) { in si_shader_select_with_key()
1240 if (!shader->compilation_failed) in si_shader_select_with_key()
1244 return shader->compilation_failed ? -1 : 0; in si_shader_select_with_key()