Searched refs:compiler_ctx_state (Results 1 – 2 of 2) sorted by relevance
273 struct si_compiler_ctx_state compiler_ctx_state; member502 struct si_compiler_ctx_state compiler_ctx_state; member
1092 struct pipe_debug_callback *debug = &shader->compiler_ctx_state.debug; in si_build_shader_variant()1101 tm = shader->compiler_ctx_state.tm; in si_build_shader_variant()1112 if (shader->compiler_ctx_state.is_debug_context) { in si_build_shader_variant()1198 shader->compiler_ctx_state = *compiler_state; in si_shader_select_with_key()1302 struct pipe_debug_callback *debug = &sel->compiler_ctx_state.debug; in si_init_shader_selector_async()1311 tm = sel->compiler_ctx_state.tm; in si_init_shader_selector_async()1438 &sel->compiler_ctx_state, &key, in si_init_shader_selector_async()1467 sel->compiler_ctx_state.tm = sctx->tm; in si_create_shader_selector()1468 sel->compiler_ctx_state.debug = sctx->b.debug; in si_create_shader_selector()1469 sel->compiler_ctx_state.is_debug_context = sctx->is_debug; in si_create_shader_selector()