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Searched refs:component_count (Results 1 – 9 of 9) sorted by relevance

/external/ImageMagick/coders/
Dpict.c87 pixmap.component_count=(short) ReadBlobMSBShort(image); \
93 (pixmap.bits_per_pixel > 32) || (pixmap.component_count <= 0) || \
94 (pixmap.component_count > 4) || (pixmap.component_size <= 0)) \
124 component_count, member
874 pixmap.component_count=0; in ReadPICTImage()
1129 tile_image->alpha_trait=pixmap.component_count == 4 ? in ReadPICTImage()
1286 p+=(pixmap.component_count-1)*tile_image->columns; in ReadPICTImage()
1691 pixmap.component_count=1; in WritePICTImage()
1706 pixmap.component_count=image->alpha_trait != UndefinedPixelTrait ? 4 : 3; in WritePICTImage()
1901 (void) WriteBlobMSBShort(image,(unsigned short) pixmap.component_count); in WritePICTImage()
/external/mesa3d/src/gallium/drivers/ilo/core/
Dilo_state_sol.h67 uint8_t component_count; member
Dilo_state_sol.c85 decl->component_base + decl->component_count <= 4); in sol_stream_validate_gen7()
230 const uint8_t mask = ((1 << decl->component_count) - 1) << in sol_set_gen7_3DSTATE_SO_DECL_LIST()
Dilo_state_vf.h66 uint8_t component_count; member
Dilo_state_vf.c108 if (elem->component_count != 1) in get_gen6_edge_flag_format()
154 switch (elem->component_count) { in vf_set_gen6_3DSTATE_VERTEX_ELEMENTS()
/external/mesa3d/src/gallium/drivers/ilo/
Dilo_blitter_rectlist.c56 elem.component_count = 2; in ilo_blitter_set_invariants()
Dilo_shader.c824 decl->component_count = num_dwords; in init_sol()
842 decl->component_count = 1; in init_sol()
845 decl->component_count = so_info->output[i].num_components; in init_sol()
Dilo_state.c1442 attr->component_count = util_format_get_nr_components(elem->src_format); in ilo_create_vertex_elements_state()
/external/skia/src/sksl/
DSkSLIRGenerator.cpp1503 int component_count(const Type& type) { in component_count() function
1526 if (args.size() != 1 || expected != component_count(args[0]->fType) || in convertCompoundConstructor()