Searched refs:computeApproxMemUsage (Results 1 – 1 of 1) sorted by relevance
913 int computeApproxMemUsage (void) const;938 int GLObjectManager<T>::computeApproxMemUsage (void) const in computeApproxMemUsage() function in deqp::gls::LongStressCaseInternal::GLObjectManager975 int memUsage = computeApproxMemUsage(); in removeGarbageUntilUnder()983 DE_ASSERT(memUsage == computeApproxMemUsage()); in removeGarbageUntilUnder()1479 …()-m_startTimeSeconds, m_textures->computeApproxMemUsage(), m_maxTexMemoryUsageBytes, m_buffers->c… in iterate()1499 << de::floatToString((float)m_textures->computeApproxMemUsage() / Mi, 2) << " MiB / " in iterate()1503 << de::floatToString((float)m_buffers->computeApproxMemUsage() / Mi, 2) << " MiB / " in iterate()