Searched refs:computeDeadMap (Results 1 – 3 of 3) sorted by relevance
138 RegToRangeMap computeDeadMap(InstrIndexMap &IndexMap, RegToRangeMap &LiveMap);
378 HexagonBlockRanges::RegToRangeMap HexagonBlockRanges::computeDeadMap( in computeDeadMap() function in HexagonBlockRanges
2090 HexagonBlockRanges::RegToRangeMap DM = HBR.computeDeadMap(IM, LM); in optimizeSpillSlots()