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Searched refs:conditionals (Results 1 – 25 of 68) sorted by relevance

123

/external/libxml2/doc/
Dapibuild.py103 info=None, extra=None, conditionals = None): argument
112 if conditionals == None or len(conditionals) == 0:
113 self.conditionals = None
115 self.conditionals = conditionals[:]
118 extra, conditionals)))
130 if self.conditionals != None:
131 r = r + " " + repr(self.conditionals)
149 def set_conditionals(self, conditionals): argument
150 if conditionals == None or len(conditionals) == 0:
151 self.conditionals = None
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/external/python/cpython2/Misc/Vim/
Dvim_syntax.py29 conditionals = ('if', 'elif', 'else') variable
84 if kw not in (looping + conditionals + boolean_ops +
94 conditionals),
/external/clang/test/Profile/
Dc-general.c48 void conditionals() { in conditionals() function
551 conditionals(); in main()
/external/clang/test/Profile/Inputs/
Dc-general.proftext9 conditionals
/external/deqp/android/cts/master/
Dgles2-master.txt335 dEQP-GLES2.functional.shaders.preprocessor.conditionals.unterminated_nested_blocks_vertex
336 dEQP-GLES2.functional.shaders.preprocessor.conditionals.unterminated_nested_blocks_fragment
337 dEQP-GLES2.functional.shaders.preprocessor.conditionals.ifdef_1_vertex
338 dEQP-GLES2.functional.shaders.preprocessor.conditionals.ifdef_1_fragment
339 dEQP-GLES2.functional.shaders.preprocessor.conditionals.ifdef_2_vertex
340 dEQP-GLES2.functional.shaders.preprocessor.conditionals.ifdef_2_fragment
341 dEQP-GLES2.functional.shaders.preprocessor.conditionals.ifdef_3_vertex
342 dEQP-GLES2.functional.shaders.preprocessor.conditionals.ifdef_3_fragment
343 dEQP-GLES2.functional.shaders.preprocessor.conditionals.invalid_ifdef_vertex
344 dEQP-GLES2.functional.shaders.preprocessor.conditionals.invalid_ifdef_fragment
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Dgles3-master.txt1079 dEQP-GLES3.functional.shaders.preprocessor.conditionals.ifdef_1_vertex
1080 dEQP-GLES3.functional.shaders.preprocessor.conditionals.ifdef_1_fragment
1081 dEQP-GLES3.functional.shaders.preprocessor.conditionals.ifdef_2_vertex
1082 dEQP-GLES3.functional.shaders.preprocessor.conditionals.ifdef_2_fragment
1083 dEQP-GLES3.functional.shaders.preprocessor.conditionals.ifdef_3_vertex
1084 dEQP-GLES3.functional.shaders.preprocessor.conditionals.ifdef_3_fragment
1085 dEQP-GLES3.functional.shaders.preprocessor.conditionals.ifndef_1_vertex
1086 dEQP-GLES3.functional.shaders.preprocessor.conditionals.ifndef_1_fragment
1087 dEQP-GLES3.functional.shaders.preprocessor.conditionals.ifndef_2_vertex
1088 dEQP-GLES3.functional.shaders.preprocessor.conditionals.ifndef_2_fragment
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/external/deqp/android/cts/nyc/
Dgles2-master.txt335 dEQP-GLES2.functional.shaders.preprocessor.conditionals.unterminated_nested_blocks_vertex
336 dEQP-GLES2.functional.shaders.preprocessor.conditionals.unterminated_nested_blocks_fragment
337 dEQP-GLES2.functional.shaders.preprocessor.conditionals.ifdef_1_vertex
338 dEQP-GLES2.functional.shaders.preprocessor.conditionals.ifdef_1_fragment
339 dEQP-GLES2.functional.shaders.preprocessor.conditionals.ifdef_2_vertex
340 dEQP-GLES2.functional.shaders.preprocessor.conditionals.ifdef_2_fragment
341 dEQP-GLES2.functional.shaders.preprocessor.conditionals.ifdef_3_vertex
342 dEQP-GLES2.functional.shaders.preprocessor.conditionals.ifdef_3_fragment
343 dEQP-GLES2.functional.shaders.preprocessor.conditionals.invalid_ifdef_vertex
344 dEQP-GLES2.functional.shaders.preprocessor.conditionals.invalid_ifdef_fragment
[all …]
Dgles3-master.txt1079 dEQP-GLES3.functional.shaders.preprocessor.conditionals.ifdef_1_vertex
1080 dEQP-GLES3.functional.shaders.preprocessor.conditionals.ifdef_1_fragment
1081 dEQP-GLES3.functional.shaders.preprocessor.conditionals.ifdef_2_vertex
1082 dEQP-GLES3.functional.shaders.preprocessor.conditionals.ifdef_2_fragment
1083 dEQP-GLES3.functional.shaders.preprocessor.conditionals.ifdef_3_vertex
1084 dEQP-GLES3.functional.shaders.preprocessor.conditionals.ifdef_3_fragment
1085 dEQP-GLES3.functional.shaders.preprocessor.conditionals.ifndef_1_vertex
1086 dEQP-GLES3.functional.shaders.preprocessor.conditionals.ifndef_1_fragment
1087 dEQP-GLES3.functional.shaders.preprocessor.conditionals.ifndef_2_vertex
1088 dEQP-GLES3.functional.shaders.preprocessor.conditionals.ifndef_2_fragment
[all …]
/external/deqp/android/cts/nyc/src/
Dgles2-master.txt335 dEQP-GLES2.functional.shaders.preprocessor.conditionals.unterminated_nested_blocks_vertex
336 dEQP-GLES2.functional.shaders.preprocessor.conditionals.unterminated_nested_blocks_fragment
337 dEQP-GLES2.functional.shaders.preprocessor.conditionals.ifdef_1_vertex
338 dEQP-GLES2.functional.shaders.preprocessor.conditionals.ifdef_1_fragment
339 dEQP-GLES2.functional.shaders.preprocessor.conditionals.ifdef_2_vertex
340 dEQP-GLES2.functional.shaders.preprocessor.conditionals.ifdef_2_fragment
341 dEQP-GLES2.functional.shaders.preprocessor.conditionals.ifdef_3_vertex
342 dEQP-GLES2.functional.shaders.preprocessor.conditionals.ifdef_3_fragment
343 dEQP-GLES2.functional.shaders.preprocessor.conditionals.invalid_ifdef_vertex
344 dEQP-GLES2.functional.shaders.preprocessor.conditionals.invalid_ifdef_fragment
[all …]
Dgles3-master.txt1079 dEQP-GLES3.functional.shaders.preprocessor.conditionals.ifdef_1_vertex
1080 dEQP-GLES3.functional.shaders.preprocessor.conditionals.ifdef_1_fragment
1081 dEQP-GLES3.functional.shaders.preprocessor.conditionals.ifdef_2_vertex
1082 dEQP-GLES3.functional.shaders.preprocessor.conditionals.ifdef_2_fragment
1083 dEQP-GLES3.functional.shaders.preprocessor.conditionals.ifdef_3_vertex
1084 dEQP-GLES3.functional.shaders.preprocessor.conditionals.ifdef_3_fragment
1085 dEQP-GLES3.functional.shaders.preprocessor.conditionals.ifndef_1_vertex
1086 dEQP-GLES3.functional.shaders.preprocessor.conditionals.ifndef_1_fragment
1087 dEQP-GLES3.functional.shaders.preprocessor.conditionals.ifndef_2_vertex
1088 dEQP-GLES3.functional.shaders.preprocessor.conditionals.ifndef_2_fragment
[all …]
/external/deqp/android/cts/mnc/src/
Dgles2-master.txt335 dEQP-GLES2.functional.shaders.preprocessor.conditionals.unterminated_nested_blocks_vertex
336 dEQP-GLES2.functional.shaders.preprocessor.conditionals.unterminated_nested_blocks_fragment
337 dEQP-GLES2.functional.shaders.preprocessor.conditionals.ifdef_1_vertex
338 dEQP-GLES2.functional.shaders.preprocessor.conditionals.ifdef_1_fragment
339 dEQP-GLES2.functional.shaders.preprocessor.conditionals.ifdef_2_vertex
340 dEQP-GLES2.functional.shaders.preprocessor.conditionals.ifdef_2_fragment
341 dEQP-GLES2.functional.shaders.preprocessor.conditionals.ifdef_3_vertex
342 dEQP-GLES2.functional.shaders.preprocessor.conditionals.ifdef_3_fragment
343 dEQP-GLES2.functional.shaders.preprocessor.conditionals.invalid_ifdef_vertex
344 dEQP-GLES2.functional.shaders.preprocessor.conditionals.invalid_ifdef_fragment
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Dgles3-master.txt1073 dEQP-GLES3.functional.shaders.preprocessor.conditionals.ifdef_1_vertex
1074 dEQP-GLES3.functional.shaders.preprocessor.conditionals.ifdef_1_fragment
1075 dEQP-GLES3.functional.shaders.preprocessor.conditionals.ifdef_2_vertex
1076 dEQP-GLES3.functional.shaders.preprocessor.conditionals.ifdef_2_fragment
1077 dEQP-GLES3.functional.shaders.preprocessor.conditionals.ifdef_3_vertex
1078 dEQP-GLES3.functional.shaders.preprocessor.conditionals.ifdef_3_fragment
1079 dEQP-GLES3.functional.shaders.preprocessor.conditionals.ifndef_1_vertex
1080 dEQP-GLES3.functional.shaders.preprocessor.conditionals.ifndef_1_fragment
1081 dEQP-GLES3.functional.shaders.preprocessor.conditionals.ifndef_2_vertex
1082 dEQP-GLES3.functional.shaders.preprocessor.conditionals.ifndef_2_fragment
[all …]
/external/deqp/android/cts/mnc/
Dgles2-master.txt335 dEQP-GLES2.functional.shaders.preprocessor.conditionals.unterminated_nested_blocks_vertex
336 dEQP-GLES2.functional.shaders.preprocessor.conditionals.unterminated_nested_blocks_fragment
337 dEQP-GLES2.functional.shaders.preprocessor.conditionals.ifdef_1_vertex
338 dEQP-GLES2.functional.shaders.preprocessor.conditionals.ifdef_1_fragment
339 dEQP-GLES2.functional.shaders.preprocessor.conditionals.ifdef_2_vertex
340 dEQP-GLES2.functional.shaders.preprocessor.conditionals.ifdef_2_fragment
341 dEQP-GLES2.functional.shaders.preprocessor.conditionals.ifdef_3_vertex
342 dEQP-GLES2.functional.shaders.preprocessor.conditionals.ifdef_3_fragment
343 dEQP-GLES2.functional.shaders.preprocessor.conditionals.invalid_ifdef_vertex
344 dEQP-GLES2.functional.shaders.preprocessor.conditionals.invalid_ifdef_fragment
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Dgles3-master.txt1073 dEQP-GLES3.functional.shaders.preprocessor.conditionals.ifdef_1_vertex
1074 dEQP-GLES3.functional.shaders.preprocessor.conditionals.ifdef_1_fragment
1075 dEQP-GLES3.functional.shaders.preprocessor.conditionals.ifdef_2_vertex
1076 dEQP-GLES3.functional.shaders.preprocessor.conditionals.ifdef_2_fragment
1077 dEQP-GLES3.functional.shaders.preprocessor.conditionals.ifdef_3_vertex
1078 dEQP-GLES3.functional.shaders.preprocessor.conditionals.ifdef_3_fragment
1079 dEQP-GLES3.functional.shaders.preprocessor.conditionals.ifndef_1_vertex
1080 dEQP-GLES3.functional.shaders.preprocessor.conditionals.ifndef_1_fragment
1081 dEQP-GLES3.functional.shaders.preprocessor.conditionals.ifndef_2_vertex
1082 dEQP-GLES3.functional.shaders.preprocessor.conditionals.ifndef_2_fragment
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/external/swiftshader/third_party/LLVM/test/Transforms/GVN/
Dload-pre-align.ll12 ; loads aligned greater than the memory should not be moved past conditionals
/external/llvm/test/Transforms/GVN/
Dload-pre-align.ll12 ; loads aligned greater than the memory should not be moved past conditionals
/external/llvm/test/CodeGen/ARM/
Dssat.ll8 ; checking that conditionals are not transformed if they don't
55 ; Tests where the conditionals that check for upper and lower bounds,
/external/deqp/android/cts/lmp-mr1/src/
Des30-lmp-mr1.txt1067 dEQP-GLES3.functional.shaders.preprocessor.conditionals.ifdef_1_vertex
1068 dEQP-GLES3.functional.shaders.preprocessor.conditionals.ifdef_1_fragment
1069 dEQP-GLES3.functional.shaders.preprocessor.conditionals.ifdef_2_vertex
1070 dEQP-GLES3.functional.shaders.preprocessor.conditionals.ifdef_2_fragment
1071 dEQP-GLES3.functional.shaders.preprocessor.conditionals.ifdef_3_vertex
1072 dEQP-GLES3.functional.shaders.preprocessor.conditionals.ifdef_3_fragment
1073 dEQP-GLES3.functional.shaders.preprocessor.conditionals.ifndef_1_vertex
1074 dEQP-GLES3.functional.shaders.preprocessor.conditionals.ifndef_1_fragment
1075 dEQP-GLES3.functional.shaders.preprocessor.conditionals.ifndef_2_vertex
1076 dEQP-GLES3.functional.shaders.preprocessor.conditionals.ifndef_2_fragment
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/external/deqp/android/cts/lmp-mr1/
Dgles3-master.txt1067 dEQP-GLES3.functional.shaders.preprocessor.conditionals.ifdef_1_vertex
1068 dEQP-GLES3.functional.shaders.preprocessor.conditionals.ifdef_1_fragment
1069 dEQP-GLES3.functional.shaders.preprocessor.conditionals.ifdef_2_vertex
1070 dEQP-GLES3.functional.shaders.preprocessor.conditionals.ifdef_2_fragment
1071 dEQP-GLES3.functional.shaders.preprocessor.conditionals.ifdef_3_vertex
1072 dEQP-GLES3.functional.shaders.preprocessor.conditionals.ifdef_3_fragment
1073 dEQP-GLES3.functional.shaders.preprocessor.conditionals.ifndef_1_vertex
1074 dEQP-GLES3.functional.shaders.preprocessor.conditionals.ifndef_1_fragment
1075 dEQP-GLES3.functional.shaders.preprocessor.conditionals.ifndef_2_vertex
1076 dEQP-GLES3.functional.shaders.preprocessor.conditionals.ifndef_2_fragment
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/external/llvm/test/CodeGen/SPARC/
D64cond.ll2 ; Testing 64-bit conditionals. The sparc64 triple is an alias for sparcv9.
/external/deqp/android/cts/lmp/src/
Des30-lmp.txt1066 dEQP-GLES3.functional.shaders.preprocessor.conditionals.ifdef_1_vertex
1067 dEQP-GLES3.functional.shaders.preprocessor.conditionals.ifdef_1_fragment
1068 dEQP-GLES3.functional.shaders.preprocessor.conditionals.ifdef_2_vertex
1069 dEQP-GLES3.functional.shaders.preprocessor.conditionals.ifdef_2_fragment
1070 dEQP-GLES3.functional.shaders.preprocessor.conditionals.ifdef_3_vertex
1071 dEQP-GLES3.functional.shaders.preprocessor.conditionals.ifdef_3_fragment
1072 dEQP-GLES3.functional.shaders.preprocessor.conditionals.ifndef_1_vertex
1073 dEQP-GLES3.functional.shaders.preprocessor.conditionals.ifndef_1_fragment
1074 dEQP-GLES3.functional.shaders.preprocessor.conditionals.ifndef_2_vertex
1075 dEQP-GLES3.functional.shaders.preprocessor.conditionals.ifndef_2_fragment
[all …]
/external/deqp/android/cts/lmp/
Dgles3-master.txt1066 dEQP-GLES3.functional.shaders.preprocessor.conditionals.ifdef_1_vertex
1067 dEQP-GLES3.functional.shaders.preprocessor.conditionals.ifdef_1_fragment
1068 dEQP-GLES3.functional.shaders.preprocessor.conditionals.ifdef_2_vertex
1069 dEQP-GLES3.functional.shaders.preprocessor.conditionals.ifdef_2_fragment
1070 dEQP-GLES3.functional.shaders.preprocessor.conditionals.ifdef_3_vertex
1071 dEQP-GLES3.functional.shaders.preprocessor.conditionals.ifdef_3_fragment
1072 dEQP-GLES3.functional.shaders.preprocessor.conditionals.ifndef_1_vertex
1073 dEQP-GLES3.functional.shaders.preprocessor.conditionals.ifndef_1_fragment
1074 dEQP-GLES3.functional.shaders.preprocessor.conditionals.ifndef_2_vertex
1075 dEQP-GLES3.functional.shaders.preprocessor.conditionals.ifndef_2_fragment
[all …]
/external/deqp/doc/
Dgles3-test-case-resolutions.txt11 dEQP-GLES3.functional.shaders.conditionals.* 2x2 32x32
/external/curl/docs/
DCODE_STYLE.md123 To increase readability and reduce complexity of conditionals, we avoid
/external/swiftshader/third_party/LLVM/test/Transforms/JumpThreading/
Dbasic.ll143 ;; Lexically duplicated conditionals should be threaded.

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