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Searched refs:coordNdx (Results 1 – 6 of 6) sorted by relevance

/external/deqp/modules/gles3/accuracy/
Des3aVaryingInterpolationTests.cpp322 for (int coordNdx = 0; coordNdx < DE_LENGTH_OF_ARRAY(coordRanges); coordNdx++) in init() local
324 if (precision < (int)coordRanges[coordNdx].minPrecision) in init()
327 …Name = string(glu::getPrecisionName((glu::Precision)precision)) + "_" + coordRanges[coordNdx].name; in init()
329 …e.c_str(), "", (glu::Precision)precision, coordRanges[coordNdx].minVal, coordRanges[coordNdx].m… in init()
330 …oj").c_str(), "", (glu::Precision)precision, coordRanges[coordNdx].minVal, coordRanges[coordNdx].m… in init()
/external/deqp/modules/gles2/accuracy/
Des2aVaryingInterpolationTests.cpp316 for (int coordNdx = 0; coordNdx < DE_LENGTH_OF_ARRAY(coordRanges); coordNdx++) in init() local
318 if (precision < (int)coordRanges[coordNdx].minPrecision) in init()
321 …Name = string(glu::getPrecisionName((glu::Precision)precision)) + "_" + coordRanges[coordNdx].name; in init()
323 …e.c_str(), "", (glu::Precision)precision, coordRanges[coordNdx].minVal, coordRanges[coordNdx].m… in init()
324 …oj").c_str(), "", (glu::Precision)precision, coordRanges[coordNdx].minVal, coordRanges[coordNdx].m… in init()
/external/deqp/modules/gles31/functional/
Des31fTextureFilteringTests.cpp81 const size_t coordNdx = vertNdx * 4; in logCubeArrayTexCoords() local
83 const float u = texCoord[coordNdx + 0]; in logCubeArrayTexCoords()
84 const float v = texCoord[coordNdx + 1]; in logCubeArrayTexCoords()
85 const float w = texCoord[coordNdx + 2]; in logCubeArrayTexCoords()
86 const float q = texCoord[coordNdx + 3]; in logCubeArrayTexCoords()
Des31fPrimitiveBoundingBoxTests.cpp243 for (int coordNdx = 0; coordNdx < 8; ++coordNdx) in iterate() local
244 boundingBox.getComponentAccess(coordNdx) = rnd.getFloat(-4.0f, 4.0f); in iterate()
/external/deqp/external/vulkancts/modules/vulkan/ycbcr/
DvktYCbCrViewTests.cpp435 for (size_t coordNdx = 0; coordNdx < numCoords; ++coordNdx) in generateLookupCoordinates() local
442 (*dst)[coordNdx] = Vec2(x, y); in generateLookupCoordinates()
/external/deqp/modules/egl/
DteglRenderTests.cpp177 for (int coordNdx = 0; coordNdx < 3; coordNdx++) in randomizeDrawOp() local
179 tcu::Vec4& position = drawOp.positions[triNdx*3 + coordNdx]; in randomizeDrawOp()
180 tcu::Vec4& color = drawOp.colors[triNdx*3 + coordNdx]; in randomizeDrawOp()