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Searched refs:corners (Results 1 – 25 of 54) sorted by relevance

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/external/skia/tools/lua/
Dclassify_rrect_clips.lua38 local corners = "corners"
42 corners = "adjacent_" .. corners
44 corners = "opposite_" .. corners
47 corners = "corner"
50 return "circles_with_" .. numSquare .. "_square_" .. corners
52 return "ovals_with_" .. numSquare .. "_square_" .. corners
/external/deqp/modules/gles2/functional/
Des2fMultisampleTests.cpp678 Vec2 corners[4] = in iterate() local
696 renderTriangle(corners[(0+quadNdx) % 4] + center, in iterate()
697 corners[(1+quadNdx) % 4] + center, in iterate()
698 corners[(2+quadNdx) % 4] + center, in iterate()
703 renderTriangle(corners[(3+quadNdx) % 4] + center, in iterate()
704 corners[(2+quadNdx) % 4] + center, in iterate()
705 corners[(0+quadNdx) % 4] + center, in iterate()
710 renderTriangle(corners[(0+quadNdx) % 4] + center, in iterate()
711 corners[(2+quadNdx) % 4] + center, in iterate()
712 corners[(3+quadNdx) % 4] + center, in iterate()
[all …]
/external/deqp/modules/gles3/functional/
Des3fMultisampleTests.cpp840 Vec2 corners[4] = in iterate() local
858 renderTriangle(corners[(0+quadNdx) % 4] + center, in iterate()
859 corners[(1+quadNdx) % 4] + center, in iterate()
860 corners[(2+quadNdx) % 4] + center, in iterate()
865 renderTriangle(corners[(3+quadNdx) % 4] + center, in iterate()
866 corners[(2+quadNdx) % 4] + center, in iterate()
867 corners[(0+quadNdx) % 4] + center, in iterate()
872 renderTriangle(corners[(0+quadNdx) % 4] + center, in iterate()
873 corners[(2+quadNdx) % 4] + center, in iterate()
874 corners[(3+quadNdx) % 4] + center, in iterate()
[all …]
/external/skia/gm/
Dbleed.cpp333 SkPoint corners[] = {{0, 0}, { 0, kBottom }, { kWidth, kBottom }, {kWidth, 0} }; in onDraw() local
334 matrices[matrices.count()-1].mapPoints(corners, 4); in onDraw()
335 SkScalar y = (corners[0].fY + corners[1].fY + corners[2].fY + corners[3].fY) / 4; in onDraw()
336 SkScalar x = SkTMax(SkTMax(corners[0].fX, corners[1].fX), in onDraw()
337 SkTMax(corners[2].fX, corners[3].fX)); in onDraw()
393 SkPoint corners[] = { { 0, 0 },{ 0, kBottom },{ kWidth, kBottom },{ kWidth, 0 } }; in onDraw() local
394 matrices[m].mapPoints(corners, 4); in onDraw()
395 SkScalar x = kBlockSize + SkTMax(SkTMax(corners[0].fX, corners[1].fX), in onDraw()
396 SkTMax(corners[2].fX, corners[3].fX)); in onDraw()
Dpatch.cpp39 SkPoint corners[4] = { bottom[0], bottom[3], top[0], top[3] }; in draw_control_points() local
53 canvas->drawPoints(SkCanvas::kPoints_PointMode, 4, corners, paint); in draw_control_points()
/external/eigen/test/
Dcorners.cpp16 template<typename MatrixType> void corners(const MatrixType& m) in corners() function
108 CALL_SUBTEST_1( corners(Matrix<float, 1, 1>()) ); in test_corners()
109 CALL_SUBTEST_2( corners(Matrix4d()) ); in test_corners()
110 CALL_SUBTEST_3( corners(Matrix<int,10,12>()) ); in test_corners()
111 CALL_SUBTEST_4( corners(MatrixXcf(5, 7)) ); in test_corners()
112 CALL_SUBTEST_5( corners(MatrixXf(21, 20)) ); in test_corners()
/external/deqp/framework/referencerenderer/
DrrRasterizer.cpp321 } corners[] = in doesLineSegmentExitDiamond() local
330 for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(corners); ++ndx) in doesLineSegmentExitDiamond()
332 const tcu::Vector<deInt64,2> p = diamondCenter + corners[ndx].dp; in doesLineSegmentExitDiamond()
341 if (corners[ndx].lineBehavior == DiamondCorners::CORNER_EDGE_CASE_HIT) in doesLineSegmentExitDiamond()
345 if (corners[ndx].lineBehavior == DiamondCorners::CORNER_EDGE_CASE_HIT_FIRST_QUARTER && in doesLineSegmentExitDiamond()
350 if (corners[ndx].lineBehavior == DiamondCorners::CORNER_EDGE_CASE_HIT_SECOND_QUARTER && in doesLineSegmentExitDiamond()
356 if (lineInCornerAngleRange(line, corners[ndx].dp)) in doesLineSegmentExitDiamond()
358 const bool startIsInside = corners[ndx].pointInclusive || p != line.m_v0; in doesLineSegmentExitDiamond()
359 const bool endIsOutside = !corners[ndx].pointInclusive || p != line.m_v1; in doesLineSegmentExitDiamond()
369 if (corners[ndx].endBehavior == DiamondCorners::CORNER_END_CASE_DIRECTION || in doesLineSegmentExitDiamond()
[all …]
/external/deqp/external/vulkancts/mustpass/1.0.2/src/
Dwaivers.txt7 # The affected GPU's are unable to correctly filter CEM corners with F32 textures, this
11 # the corners of the cubemap.
/external/deqp/android/cts/master/src/
Dvk-waivers.txt7 # The affected GPU's are unable to correctly filter CEM corners with F32 textures, this
11 # the corners of the cubemap.
/external/fmtlib/doc/bootstrap/
Djumbotron.less29 …border-radius: @border-radius-large; // Only round corners at higher resolutions if contained in a…
Dtheme.less39 ….reset-filter(); // Disable gradients for IE9 because filter bleeds through rounded corners; see h…
148 // Undo rounded corners in static and fixed navbars
Dscaffolding.less85 // Rounded corners
Dmodals.less8 // .modal-content - actual modal w/ bg and corners and shit
Dinput-groups.less103 // Reset rounded corners
Dnavs.less240 // Remove the top rounded corners here since there is a hard edge above the menu
/external/skia/samplecode/
DPerlinPatch.cpp29 SkPoint corners[4] = { bottom[0], bottom[3], top[0], top[3] }; in draw_control_points() local
43 canvas->drawPoints(SkCanvas::kPoints_PointMode, 4, corners, paint); in draw_control_points()
/external/deqp/framework/common/
DtcuRasterizationVerifier.cpp523 const tcu::Vec2 corners[4] = in calcSingleSampleLineInterpolationRangeWithWeightEquation() local
534 weightEquation(pa, wa, pb, wb, corners[0]), in calcSingleSampleLineInterpolationRangeWithWeightEquation()
535 weightEquation(pa, wa, pb, wb, corners[1]), in calcSingleSampleLineInterpolationRangeWithWeightEquation()
536 weightEquation(pa, wa, pb, wb, corners[2]), in calcSingleSampleLineInterpolationRangeWithWeightEquation()
537 weightEquation(pa, wa, pb, wb, corners[3]), in calcSingleSampleLineInterpolationRangeWithWeightEquation()
574 const tcu::Vec2 corners[4] = in interpolate() local
583 …cene.triangles[primitiveNdx].positions[1], scene.triangles[primitiveNdx].positions[2], corners[0]), in interpolate()
584 …cene.triangles[primitiveNdx].positions[1], scene.triangles[primitiveNdx].positions[2], corners[1]), in interpolate()
585 …cene.triangles[primitiveNdx].positions[1], scene.triangles[primitiveNdx].positions[2], corners[2]), in interpolate()
586 …cene.triangles[primitiveNdx].positions[1], scene.triangles[primitiveNdx].positions[2], corners[3]), in interpolate()
[all …]
/external/deqp/external/vulkancts/modules/vulkan/tessellation/
DvktTessellationCommonEdgeTests.cpp288 const deUint16 corners[4] = in test() local
299 gridIndices.push_back(corners[(k+0 + i + (2-j%3)) % 3]); in test()
301 gridIndices.push_back(corners[(k+2 + i + (2-j%3) + secondTriangleVertexIndexOffset) % 3 + 1]); in test()
DvktTessellationUtil.cpp923 const tcu::Vec3 corners[3] = in generateReferenceTriangleTessCoords() local
934 tessCoords.push_back((1.0f - f)*corners[j] + f*corners[(j+1)%3]); in generateReferenceTriangleTessCoords()
/external/skia/site/user/api/
Dskpaint.md183 * SkCornerPathEffect: a path effect that can turn sharp corners into
184 various treatments (e.g. rounded corners).
/external/skia/site/user/sample/
Dpdf.md45 There are several corners of Skia's public API that SkPDF currently
/external/deqp/doc/testspecs/GLES31/
Dfunctional.copy_image.txt55 bottom right corners are used as source rectangle and destination rectangle.
/external/vulkan-validation-layers/libs/glm/detail/
Dfunc_noise.inl92 // Other corners
147 // Other corners
228 // Other corners
291 // Mix contributions from the five corners
/external/skia/src/core/
DSkPath.cpp437 int corners = 0; in isRectContour() local
471 if (0 == corners) { in isRectContour()
475 corners = 1; in isRectContour()
487 if (++corners > 4) { in isRectContour()
498 int turn = firstDirection ^ (corners - 1); in isRectContour()
499 int directionCycle = 3 == corners ? 0 : nextDirection ^ turn; in isRectContour()
528 bool result = 4 == corners && (first == last || autoClose); in isRectContour()
543 if (3 == corners || (4 == corners && closeDirection == lastDirection)) { in isRectContour()
/external/skia/tests/
DSerializationTest.cpp470 SkVector corners[4] = { {1, 2}, {2, 3}, {3,4}, {4,5} }; in DEF_TEST() local
471 rrect.setRectRadii(rect, corners); in DEF_TEST()

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