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Searched refs:createInventoryVector (Results 1 – 8 of 8) sorted by relevance

/external/flatbuffers/samples/
DSampleBinary.java48 int inv = Monster.createInventoryVector(builder, treasure); in main()
Dsamplebinary.js45 var inv = MyGame.Sample.Monster.createInventoryVector(builder, treasure);
/external/flatbuffers/tests/
DJavaTest.java71 int inv = Monster.createInventoryVector(fbb, new byte[] { 0, 1, 2, 3, 4 }); in main()
DJavaScriptTest.js29 var inv = MyGame.Example.Monster.createInventoryVector(fbb, [0, 1, 2, 3, 4]);
Dmonster_test_generated.js1225 MyGame.Example.Monster.createInventoryVector = function(builder, data) { function in MyGame.Example.Monster
/external/flatbuffers/tests/MyGame/Example/
DMonster.java97 …public static int createInventoryVector(FlatBufferBuilder builder, byte[] data) { builder.startVec… in createInventoryVector() method in Monster
DMonster.php486 public static function createInventoryVector(FlatBufferBuilder $builder, array $data) function in MyGame\\Example\\Monster
/external/flatbuffers/docs/source/
DTutorial.md618 int inv = Monster.createInventoryVector(builder, treasure);
674 var inv = MyGame.Sample.Monster.createInventoryVector(builder, treasure);