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Searched refs:cso_shader (Results 1 – 4 of 4) sorted by relevance

/external/mesa3d/src/gallium/state_trackers/nine/
Dpixelshader9.c103 if (This->base.device->context.cso_shader.ps == var->cso) in NinePixelShader9_dtor()
111 if (This->ff_cso == This->base.device->context.cso_shader.ps) in NinePixelShader9_dtor()
Dvertexshader9.c122 if (This->base.device->context.cso_shader.vs == var->cso) in NineVertexShader9_dtor()
137 if (This->ff_cso == This->base.device->context.cso_shader.vs) in NineVertexShader9_dtor()
Dnine_state.h242 } cso_shader; member
Dnine_state.c631 context->cso_shader.vs = NineVertexShader9_GetVariant(vs); in prepare_vs()
634 context->cso_shader.vs = vs->ff_cso; in prepare_vs()
665 context->cso_shader.ps = NinePixelShader9_GetVariant(ps); in prepare_ps()
668 context->cso_shader.ps = ps->ff_cso; in prepare_ps()
1149 context->pipe->bind_vs_state(context->pipe, context->cso_shader.vs); in commit_vs()
1158 context->pipe->bind_fs_state(context->pipe, context->cso_shader.ps); in commit_ps()