Searched refs:cue (Results 1 – 7 of 7) sorted by relevance
382 CuePoint* const cue = cue_entries_[i]; in ~Cues() local383 delete cue; in ~Cues()389 bool Cues::AddCue(CuePoint* cue) { in AddCue() argument390 if (!cue) in AddCue()416 cue->set_output_block_number(output_block_number_); in AddCue()417 cue_entries_[cue_entries_size_++] = cue; in AddCue()445 const CuePoint* const cue = GetCueByIndex(i); in Write() local447 if (!cue) in Write()450 size += cue->Size(); in Write()461 const CuePoint* const cue = GetCueByIndex(i); in Write() local[all …]
238 bool AddCue(CuePoint* cue);
488 Property cue = new Property(16, cueLiterals0, zeroFns);489 builder.put("cue", cue);713 builder.put("cue-after", cue);714 builder.put("cue-before", cue);
337 …cropecrossedMcrossesecrowdsecrown)cruel"CJ!N'DcrushedMcue0cues0cuisine …
4419 V "cue" :G2P
4812 V "cue" :G2P