Searched refs:cull_size (Results 1 – 1 of 1) sorted by relevance
613 int *clip_size, *cull_size; in visit() local620 cull_size = &out_cull_size; in visit()623 cull_size = &in_cull_size; in visit()639 if (*cull_size == 0) { in visit()642 *cull_size = ir->type->array_size(); in visit()644 *cull_size = ir->type->fields.array->array_size(); in visit()660 int clip_size, cull_size; in lower_clip_cull_distance() local666 cull_size = MAX2(count.in_cull_size, count.out_cull_size); in lower_clip_cull_distance()668 if (clip_size == 0 && cull_size == 0) in lower_clip_cull_distance()671 lower_distance_visitor v(shader->Stage, "gl_ClipDistance", clip_size + cull_size, 0); in lower_clip_cull_distance()