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Searched refs:culled_ratio (Results 1 – 2 of 2) sorted by relevance

/external/autotest/client/deps/glbench/src/
Dutils.h39 int width, int height, int culled_ratio);
Dutils.cc224 int width, int height, int culled_ratio) { in CreateMesh() argument
243 bool flag = rand() < culled_ratio; in CreateMesh()