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Searched refs:currentCmdBuf (Results 1 – 2 of 2) sorted by relevance

/external/skia/src/gpu/vk/
DGrVkGpuCommandBuffer.cpp102 cbInfo.currentCmdBuf()->begin(fGpu, target->framebuffer(), cbInfo.fRenderPass); in init()
121 fCommandBufferInfos[fCurrentCmdInfo].currentCmdBuf()->end(fGpu); in end()
276 cbInfo.currentCmdBuf()->clearAttachments(fGpu, 1, &attachment, 1, &clearRect); in onClearStencilClip()
360 cbInfo.currentCmdBuf()->clearAttachments(fGpu, 1, &attachment, 1, &clearRect); in onClear()
374 cbInfo.currentCmdBuf()->end(fGpu); in addAdditionalCommandBuffer()
376 cbInfo.currentCmdBuf()->begin(fGpu, fRenderTarget->framebuffer(), cbInfo.fRenderPass); in addAdditionalCommandBuffer()
380 fCommandBufferInfos[fCurrentCmdInfo].currentCmdBuf()->end(fGpu); in addAdditionalRenderPass()
410 cbInfo.currentCmdBuf()->begin(fGpu, fRenderTarget->framebuffer(), cbInfo.fRenderPass); in addAdditionalRenderPass()
431 GrVkSecondaryCommandBuffer* currCmdBuf = fCommandBufferInfos[fCurrentCmdInfo].currentCmdBuf(); in bindGeometry()
494 pipelineState->bind(fGpu, cbInfo.currentCmdBuf()); in prepareDrawState()
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DGrVkGpuCommandBuffer.h117 GrVkSecondaryCommandBuffer* currentCmdBuf() { in currentCmdBuf() function