Searched refs:currentCmdBuf (Results 1 – 2 of 2) sorted by relevance
/external/skia/src/gpu/vk/ |
D | GrVkGpuCommandBuffer.cpp | 102 cbInfo.currentCmdBuf()->begin(fGpu, target->framebuffer(), cbInfo.fRenderPass); in init() 121 fCommandBufferInfos[fCurrentCmdInfo].currentCmdBuf()->end(fGpu); in end() 276 cbInfo.currentCmdBuf()->clearAttachments(fGpu, 1, &attachment, 1, &clearRect); in onClearStencilClip() 360 cbInfo.currentCmdBuf()->clearAttachments(fGpu, 1, &attachment, 1, &clearRect); in onClear() 374 cbInfo.currentCmdBuf()->end(fGpu); in addAdditionalCommandBuffer() 376 cbInfo.currentCmdBuf()->begin(fGpu, fRenderTarget->framebuffer(), cbInfo.fRenderPass); in addAdditionalCommandBuffer() 380 fCommandBufferInfos[fCurrentCmdInfo].currentCmdBuf()->end(fGpu); in addAdditionalRenderPass() 410 cbInfo.currentCmdBuf()->begin(fGpu, fRenderTarget->framebuffer(), cbInfo.fRenderPass); in addAdditionalRenderPass() 431 GrVkSecondaryCommandBuffer* currCmdBuf = fCommandBufferInfos[fCurrentCmdInfo].currentCmdBuf(); in bindGeometry() 494 pipelineState->bind(fGpu, cbInfo.currentCmdBuf()); in prepareDrawState() [all …]
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D | GrVkGpuCommandBuffer.h | 117 GrVkSecondaryCommandBuffer* currentCmdBuf() { in currentCmdBuf() function
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