Searched refs:current_effect (Results 1 – 1 of 1) sorted by relevance
45 Node* current_effect = nullptr; // New effect. member90 if (input != block_effect.current_effect) { in UpdateEffectPhi()91 node->ReplaceInput(i, block_effect.current_effect); in UpdateEffectPhi()291 true_block_data->current_effect = phi_true; in TryCloneBranch()292 false_block_data->current_effect = phi_false; in TryCloneBranch()379 block_effects.For(block->PredecessorAt(0), block).current_effect; in Run()382 .current_effect != effect) { in Run()467 if (data->current_effect == nullptr) { in Run()468 data->current_effect = effect; in Run()