Searched refs:current_rast_prim (Results 1 – 3 of 3) sorted by relevance
437 unsigned rast_prim = sctx->current_rast_prim; in si_emit_rasterizer_prim_state()468 unsigned gs_out_prim = si_conv_prim_to_gs_out(sctx->current_rast_prim); in si_emit_draw_registers()1065 if (rast_prim != sctx->current_rast_prim) { in si_draw_vbo()1066 sctx->current_rast_prim = rast_prim; in si_draw_vbo()
328 int current_rast_prim; /* primitive type after TES, GS */ member
1025 bool is_poly = (sctx->current_rast_prim >= PIPE_PRIM_TRIANGLES && in si_shader_selector_key()1026 sctx->current_rast_prim <= PIPE_PRIM_POLYGON) || in si_shader_selector_key()1027 sctx->current_rast_prim >= PIPE_PRIM_TRIANGLES_ADJACENCY; in si_shader_selector_key()1028 bool is_line = !is_poly && sctx->current_rast_prim != PIPE_PRIM_POINTS; in si_shader_selector_key()