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Searched refs:dRect (Results 1 – 18 of 18) sorted by relevance

/external/skia/src/pathops/
DSkPathOpsCurve.cpp66 SkDRect dRect; in setConicBounds() local
67 dRect.setBounds(dCurve, fConic, tStart, tEnd); in setConicBounds()
68 bounds->set(SkDoubleToScalar(dRect.fLeft), SkDoubleToScalar(dRect.fTop), in setConicBounds()
69 SkDoubleToScalar(dRect.fRight), SkDoubleToScalar(dRect.fBottom)); in setConicBounds()
76 SkDRect dRect; in setCubicBounds() local
77 dRect.setBounds(dCurve, fCubic, tStart, tEnd); in setCubicBounds()
78 bounds->set(SkDoubleToScalar(dRect.fLeft), SkDoubleToScalar(dRect.fTop), in setCubicBounds()
79 SkDoubleToScalar(dRect.fRight), SkDoubleToScalar(dRect.fBottom)); in setCubicBounds()
86 SkDRect dRect; in setQuadBounds() local
87 dRect.setBounds(dCurve, fQuad, tStart, tEnd); in setQuadBounds()
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/external/swiftshader/src/OpenGL/libGLESv2/
DDevice.cpp541 SliceRect dRect; in stretchRect() local
567 dRect = *destRect; in stretchRect()
569 if(dRect.x0 > dRect.x1) in stretchRect()
571 swap(dRect.x0, dRect.x1); in stretchRect()
574 if(dRect.y0 > dRect.y1) in stretchRect()
576 swap(dRect.y0, dRect.y1); in stretchRect()
581 dRect.y0 = 0; in stretchRect()
582 dRect.x0 = 0; in stretchRect()
583 dRect.y1 = dHeight; in stretchRect()
584 dRect.x1 = dWidth; in stretchRect()
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DContext.h673 …rface *source, const sw::SliceRect &sRect, sw::Surface *dest, const sw::SliceRect &dRect) override;
DContext.cpp3534 …lit(sw::Surface *source, const sw::SliceRect &sRect, sw::Surface *dest, const sw::SliceRect &dRect) in blit() argument
3536 device->blit(source, sRect, dest, dRect, false); in blit()
/external/swiftshader/src/OpenGL/libGLES_CM/
DDevice.cpp395 SliceRect dRect; in stretchRect() local
411 dRect = *destRect; in stretchRect()
415 dRect.y0 = 0; in stretchRect()
416 dRect.x0 = 0; in stretchRect()
417 dRect.y1 = dHeight; in stretchRect()
418 dRect.x1 = dWidth; in stretchRect()
421 …bool scaling = (sRect.x1 - sRect.x0 != dRect.x1 - dRect.x0) || (sRect.y1 - sRect.y0 != dRect.y1 - in stretchRect()
438 sw::byte *destBuffer = (sw::byte*)dest->lockInternal(0, 0, dRect.slice, LOCK_DISCARD, PUBLIC); in stretchRect()
480 …unsigned char *destBytes = (unsigned char*)dest->lockInternal(dRect.x0, dRect.y0, dRect.slice, LOC… in stretchRect()
484 unsigned int width = dRect.x1 - dRect.x0; in stretchRect()
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DContext.h496 …rface *source, const sw::SliceRect &sRect, sw::Surface *dest, const sw::SliceRect &dRect) override;
DContext.cpp2853 …lit(sw::Surface *source, const sw::SliceRect &sRect, sw::Surface *dest, const sw::SliceRect &dRect) in blit() argument
2855 device->blit(source, sRect, dest, dRect, false); in blit()
/external/swiftshader/src/OpenGL/libGL/
DDevice.cpp510 SliceRect dRect; in stretchRect() local
526 dRect = *destRect; in stretchRect()
530 dRect.y0 = 0; in stretchRect()
531 dRect.x0 = 0; in stretchRect()
532 dRect.y1 = dHeight; in stretchRect()
533 dRect.x1 = dWidth; in stretchRect()
536 …bool scaling = (sRect.x1 - sRect.x0 != dRect.x1 - dRect.x0) || (sRect.y1 - sRect.y0 != dRect.y1 - in stretchRect()
553 sw::byte *destBuffer = (sw::byte*)dest->lockInternal(0, 0, dRect.slice, LOCK_DISCARD, PUBLIC); in stretchRect()
595 …unsigned char *destBytes = (unsigned char*)dest->lockInternal(dRect.x0, dRect.y0, dRect.slice, LOC… in stretchRect()
599 unsigned int width = dRect.x1 - dRect.x0; in stretchRect()
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/external/swiftshader/src/Renderer/
DBlitter.cpp33 …void Blitter::clear(void* pixel, sw::Format format, Surface *dest, const SliceRect &dRect, unsigne… in clear() argument
35 if(fastClear(pixel, format, dest, dRect, rgbaMask)) in clear()
42 SliceRect sRect(dRect); in clear()
44 blit(color, sRect, dest, dRect, clearOptions); in clear()
48 …bool Blitter::fastClear(void* pixel, sw::Format format, Surface *dest, const SliceRect &dRect, uns… in fastClear() argument
103 …uint8_t *d = (uint8_t*)dest->lockInternal(dRect.x0, dRect.y0, dRect.slice, sw::LOCK_WRITEONLY, sw:… in fastClear()
108 for(int i = dRect.y0; i < dRect.y1; i++) in fastClear()
110 sw::clear((uint16_t*)d, packed, dRect.x1 - dRect.x0); in fastClear()
115 for(int i = dRect.y0; i < dRect.y1; i++) in fastClear()
117 sw::clear((uint32_t*)d, packed, dRect.x1 - dRect.x0); in fastClear()
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DBlitter.hpp78 …void clear(void* pixel, sw::Format format, Surface *dest, const SliceRect &dRect, unsigned int rgb…
79 …void blit(Surface *source, const SliceRect &sRect, Surface *dest, const SliceRect &dRect, bool fil…
83 …bool fastClear(void* pixel, sw::Format format, Surface *dest, const SliceRect &dRect, unsigned int…
92 …void blit(Surface *source, const SliceRect &sRect, Surface *dest, const SliceRect &dRect, const Bl…
93 …bool blitReactor(Surface *source, const SliceRect &sRect, Surface *dest, const SliceRect &dRect, c…
DRenderer.hpp330 …void blit(Surface *source, const SliceRect &sRect, Surface *dest, const SliceRect &dRect, bool fil…
DRenderer.cpp686 …void Renderer::blit(Surface *source, const SliceRect &sRect, Surface *dest, const SliceRect &dRect in blit() argument
688 blitter->blit(source, sRect, dest, dRect, filter, isStencil); in blit()
/external/swiftshader/src/Main/
DFrameBufferDD.cpp293 RECT dRect; in blit() local
297 dRect.bottom = bounds.top + destRect->y1; in blit()
298 dRect.left = bounds.left + destRect->x0; in blit()
299 dRect.right = bounds.left + destRect->x1; in blit()
300 dRect.top = bounds.top + destRect->y0; in blit()
304 dRect.bottom = bounds.top + height; in blit()
305 dRect.left = bounds.left + 0; in blit()
306 dRect.right = bounds.left + width; in blit()
307 dRect.top = bounds.top + 0; in blit()
312 long result = frontBuffer->Blt(&dRect, backBuffer, (LPRECT)sourceRect, DDBLT_WAIT, 0); in blit()
/external/swiftshader/src/D3D8/
DDirect3DSwapChain8.cpp95 sw::Rect dRect(0, 0, 0, 0); in Present() local
107 dRect.x0 = destRect->left; in Present()
108 dRect.y0 = destRect->top; in Present()
109 dRect.x1 = destRect->right; in Present()
110 dRect.y1 = destRect->bottom; in Present()
113 …frameBuffer->blit(destWindowOverride, source, sourceRect ? &sRect : nullptr, destRect ? &dRect : n… in Present()
DDirect3DDevice8.cpp455 RECT dRect; in CopyRects() local
457 dRect.top = dPoint.y; in CopyRects()
458 dRect.left = dPoint.x; in CopyRects()
459 dRect.bottom = dPoint.y + rHeight; in CopyRects()
460 dRect.right = dPoint.x + rWidth; in CopyRects()
466 destinationSurface->LockRect(&destLock, &dRect, D3DLOCK_DISCARD); in CopyRects()
4157 RECT dRect; in updateSurface() local
4166 dRect.left = destPoint->x; in updateSurface()
4167 dRect.top = destPoint->y; in updateSurface()
4168 dRect.right = destPoint->x + sourceRect->right - sourceRect->left; in updateSurface()
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/external/swiftshader/src/D3D9/
DDirect3DSwapChain9.cpp169 sw::Rect dRect(0, 0, 0, 0); in Present() local
181 dRect.x0 = destRect->left; in Present()
182 dRect.y0 = destRect->top; in Present()
183 dRect.x1 = destRect->right; in Present()
184 dRect.y1 = destRect->bottom; in Present()
187 …frameBuffer->blit(window, source, sourceRect ? &sRect : nullptr, destRect ? &dRect : nullptr, form… in Present()
DDirect3DDevice9.cpp5403 RECT dRect; in UpdateSurface() local
5422 dRect.left = destPoint->x; in UpdateSurface()
5423 dRect.top = destPoint->y; in UpdateSurface()
5424 dRect.right = destPoint->x + sRect.right - sRect.left; in UpdateSurface()
5425 dRect.bottom = destPoint->y + sRect.bottom - sRect.top; in UpdateSurface()
5429 dRect.left = 0; in UpdateSurface()
5430 dRect.top = 0; in UpdateSurface()
5431 dRect.right = sRect.right - sRect.left; in UpdateSurface()
5432 dRect.bottom = sRect.bottom - sRect.top; in UpdateSurface()
5435 if(!validRectangle(&sRect, sourceSurface) || !validRectangle(&dRect, destinationSurface)) in UpdateSurface()
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/external/swiftshader/src/OpenGL/libEGL/
DContext.hpp41 …w::Surface *source, const sw::SliceRect &sRect, sw::Surface *dest, const sw::SliceRect &dRect) = 0;