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Searched refs:dcmd (Results 1 – 2 of 2) sorted by relevance

/external/valgrind/coregrind/m_debuginfo/
Dreadmacho.c782 struct dylib_command dcmd; in ML_() local
783 ML_(cur_read_get)(&dcmd, cmd_cur, sizeof(dcmd)); in ML_()
785 = ML_(cur_plus)(cmd_cur, dcmd.dylib.name.offset); in ML_()
796 struct dylinker_command dcmd; in ML_() local
797 ML_(cur_read_get)(&dcmd, cmd_cur, sizeof(dcmd)); in ML_()
799 = ML_(cur_plus)(cmd_cur, dcmd.name.offset); in ML_()
/external/mesa3d/src/gallium/drivers/svga/
Dsvga_cmd_vgpu10.c1055 SVGA3dCmdDXDefineShader *dcmd; in SVGA3D_vgpu10_DefineAndBindShader() local
1058 sizeof(*dcmd) + sizeof(*bcmd); in SVGA3D_vgpu10_DefineAndBindShader()
1067 header->size = sizeof(*dcmd); in SVGA3D_vgpu10_DefineAndBindShader()
1068 dcmd = (SVGA3dCmdDXDefineShader *)(header + 1); in SVGA3D_vgpu10_DefineAndBindShader()
1069 dcmd->shaderId = shaderId; in SVGA3D_vgpu10_DefineAndBindShader()
1070 dcmd->type = type; in SVGA3D_vgpu10_DefineAndBindShader()
1071 dcmd->sizeInBytes = sizeInBytes; in SVGA3D_vgpu10_DefineAndBindShader()
1074 header = (SVGA3dCmdHeader *)(dcmd + 1); in SVGA3D_vgpu10_DefineAndBindShader()