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Searched refs:default2DArrayTex (Results 1 – 2 of 2) sorted by relevance

/external/deqp/framework/opengl/simplereference/
DsglrReferenceContext.hpp836 rc::Texture2DArray default2DArrayTex; member
850 , default2DArrayTex (0) in TextureUnit()
DsglrReferenceContext.cpp1163 …exture2DArray* texture = unit.tex2DArrayBinding ? unit.tex2DArrayBinding : &unit.default2DArrayTex; in texImage3D()
1384 …exture2DArray& texture = unit.tex2DArrayBinding ? *unit.tex2DArrayBinding : unit.default2DArrayTex; in texSubImage3D()
1726 …exture2DArray& texture = unit.tex2DArrayBinding ? *unit.tex2DArrayBinding : unit.default2DArrayTex; in texStorage3D()
1827 …RRAY: texture = unit.tex2DArrayBinding ? unit.tex2DArrayBinding : &unit.default2DArrayTex; break; in texParameteri()
4477 …inding) ? (m_textureUnits[texNdx].tex2DArrayBinding) : (&m_textureUnits[texNdx].default2DArrayTex); in drawWithReference()